Mistborn/ "DarkElf Wing" Emberflow

BenGordon

BLIXT GORDON
So basically this post is about the Dark Elf wing in emberflow and currently there are 2 problems.

Problem 1: Nurgath the Betrayed a mob that used to spawn in this wing and had an active PH seems to have disappeared, I am not sure if his spawn is bugged or he was removed but he no longer has a PH and I havn't personally seen him in about 2 months. Let me restate, THE PLACE WHERE HE USED TO BE IS EMPTY! I have seen a few of his loots being auctioned I guess its possible his PH was moved, he is a quest mob and I think it would be fair to release this information if that is the case.

Problem 2: The Mistborn, anyone who has ever gone into emberflow has seen this thing on tracking. Good luck attempting him because he is too freaking hard. (Yes im going to whine about how hard the mistborn is.) Without giving strat spoilers I can legitimately say I have tried him with all sorts of groups and set ups and we have his strat down. 6 of the best geared players on SoD who have cleared every raid encounter in the game, go into the fight know exactly what to expect, how to approach it, and consistently are being steamrolled.

The mistborn is a well thought out elaborate event but once again HES TOO HARD. I personally have wiped to this thing at least 30 times. So here is my suggestion, the dark memorys that spawn either need to have their HP reduced or the mana drain component drastically nerfed or removed altogether or some combination of this. I strongly believe there are ways to adjust this fight without changing the mechanics of it because I honestly do not think he is very well balanced. Something else that could help the balancing with this could be making the clear to him more difficult because atm its fairly trivial compared to the other red con clears (especially since nurgath disappeared, he was a huge roadblock and very capable of wiping any max tiered group). I know you guys are busy with ikisauce and stuff but seriously this is a formal request for a balance check.

the end
 
I am not sure if we exactly have the strat down, but the fight does seem a bit unbalanced at the moment. Considering we have seen one of the loots and know what else drops from him, he is hardly worth doing as is. I think the "random" losing factor of the fight could definitely be reduced. Also, I believe the fight is linked with the server stability. Three different times we have tried to do this guy, the server has gone down. :(

I also agree that the wing itself is super easy compared to the MB.
 
So basically this post is about the Dark Elf wing in emberflow and currently there are 2 problems.

Problem 1: Nurgath the Betrayed a mob that used to spawn in this wing and had an active PH seems to have disappeared, I am not sure if his spawn is bugged or he was removed but he no longer has a PH and I havn't personally seen him in about 2 months. Let me restate, THE PLACE WHERE HE USED TO BE IS EMPTY! I have seen a few of his loots being auctioned I guess its possible his PH was moved, he is a quest mob and I think it would be fair to release this information if that is the case.

I'm going to echo this. Wru Nurgoth. I haven't seen him nor his PH up since I came back to SoD.

Also pot4 nerf as a whole has basically covered Emberflow in silly-string and firecrackers while 12 kralaw ride around the zone in a tiny clown car hitting you in the ankles with sextants and winterscepters.
 
I'm going to echo this. Wru Nurgoth. I haven't seen him nor his PH up since I came back to SoD.

Also pot4 nerf as a whole has basically covered Emberflow in silly-string and firecrackers while 12 kralaw ride around the zone in a tiny clown car hitting you in the ankles with sextants and winterscepters.

They just ghostridin dawg


Emberflow could stand to be knocked down a bunch resistwise, since it was obviously in some parts designed with pot4 in mind, and having an enchanter and a bard (which would still leave you lower in functionality in terms of previous resists) takes up 2 slots out of the 6 man group, too much to allocate for one function basically. Leaving you with a well...guess we'll never be doing that, group.
 
They just ghostridin dawg


Emberflow could stand to be knocked down a bunch resistwise, since it was obviously in some parts designed with pot4 in mind, and having an enchanter and a bard (which would still leave you lower in functionality in terms of previous resists) takes up 2 slots out of the 6 man group, too much to allocate for one function basically. Leaving you with a well...guess we'll never be doing that, group.

cmon man

3 bards, 2 enchanters and a druid

obv pro setup
 
Back
Top Bottom