I believe a change really needs to be made to how the highest level mobs mitigate Mez spells.
Currently a level 65 creature breaks relic mez or complacency in six seconds, or one tick. That doesn't even leave enough time to tash it or space for a single resist if you want to keep it mez'd. Lower level mobs (60+) also mitigate it down to 30 seconds or whatever, and not knowing exactly how long a mez will last is a big pain especially if the mob is always just blue to you. Maimai can cast complacency in a row many times but it just seems like a nasty way of making mobs harder like 'hey lets make mobs automatically turn autoattack off for melees every 6 seconds!' or forcing a shaman to slow every tick, maybe once as a gimmick but this happens on every single white-con mob we mez and is very unpleasant with the new resist changes...
My proposed change is: when a mob would normally break mez (from mitigation) the remainder of the duration turns unpredictable like charm, making a resist check every tick. The enchanter would get a message like "Target begins to wake up." then every tick after that the creature would have a chance of breaking mez, it could of course be re-mez'd in this status to go back to normal.
This would make mezzing a little less unneccessarily painful and make me and other enchanters happy! I don't feel it would unbalance anything, it would infact allow for more high level mezzing to be used in content.
Currently a level 65 creature breaks relic mez or complacency in six seconds, or one tick. That doesn't even leave enough time to tash it or space for a single resist if you want to keep it mez'd. Lower level mobs (60+) also mitigate it down to 30 seconds or whatever, and not knowing exactly how long a mez will last is a big pain especially if the mob is always just blue to you. Maimai can cast complacency in a row many times but it just seems like a nasty way of making mobs harder like 'hey lets make mobs automatically turn autoattack off for melees every 6 seconds!' or forcing a shaman to slow every tick, maybe once as a gimmick but this happens on every single white-con mob we mez and is very unpleasant with the new resist changes...
My proposed change is: when a mob would normally break mez (from mitigation) the remainder of the duration turns unpredictable like charm, making a resist check every tick. The enchanter would get a message like "Target begins to wake up." then every tick after that the creature would have a chance of breaking mez, it could of course be re-mez'd in this status to go back to normal.
This would make mezzing a little less unneccessarily painful and make me and other enchanters happy! I don't feel it would unbalance anything, it would infact allow for more high level mezzing to be used in content.