Mez agro

Maimai

Dalayan Beginner
I'd really like a reply on this one as i'm tempted to buglist it but then if it was dismissed i'd never know the reasoning...

Last night was my first night playing a Shadowknight, we decided to be brave and went and did the yeti's (nazdritch or something) in everchill caverns, the problem I found was that when I broke mez they ran to maimai every single time, no matter how many times i cast terror of kaezul, taunted, tried cascading darkness and lifetaps and harm-touch nothing would pull agro off her unless she died or took a beating for at least 90 seconds.

One case in example: (this is exactly the spell order I used, I took note)

Fresh Mez cast on the mob.
Taunt
Terror of Kaezul
Taunt
Terror of Kaezul
Taunt
Terror of Kaezul
Deflux (+autoattack on while it's casting)
Lifetap Hits for 450 + 1 round of melee hits the mob, breaking mez
Mob instantly runs to Maimai
Taunt
Terror of Kaezul
Taunt
Cascading Darkness
Taunt
Terror of Kaezul
Taunt
Terror of Kaezul
Taunt
Terror of Kaezul
FINALLY GOT AGRO - Cleric has lost 2 bars of mana keeping Maimai alive.

This wasnt just a one off, every fight went more or less like that, and I did try moving maimai out of melee range (im aware of that bug) it usually didnt help.

Now Maimai has Spell Casting Subtlety (-20% agro) and Subtle Mesmerisation 2 (-25% agro) and a random (-1% aggression) meaning she should have 46% less agro when casting Mez but obviously something is wrong here.

My theories:

- Higher level mobs get much more angry when mezzed and are almost impossible to taunt properly.
- Mez agro was made accumalative (is it? has it always been?) so: short duration of mez = many recasts = super agro.
- Subtle Mesmerisation is broken or even working in reverse, I swear agro has never been this bad and I only just bought it.


Can any developer please comment :S
 
Were you layering different kinds of mez (wedging in with rapture then switching to complacency, for example) ?

Barring that, I've noticed an increase in the number of times I have to matrix-dodge mez aggro, so it's possible it was upped (whether intentionally or unintentionally).
 
I found in 55 levels as an enchanter that it is physically impossible to avoid getting aggro from a mob being released from Mez, if its the 2nd or more in line. As in, a pull comes with say 4 mobs. Everyone engages one, and I mez the other 3. Every single time, without fail no matter what the tanks do I will get aggro when the next ones break. The only way to prevent it is with root, but that sucks for the tanks.

I've tried repeative mem blurs, de-aggros, not sitting at all, you name it.
 
Thinkmeats said:
Were you layering different kinds of mez (wedging in with rapture then switching to complacency, for example) ?


Yes, I always start with relic mez then switch to Complacency. Other than that I didn't cast a single spell on the mob.
 
In regular EQ, I always cast root on the mob before it was released from mez. Saved me a lot of pain. It does sound like there is a problem here however.
 
I've had mixed results with my tanks breaking mez. Now that I fight with a 65 warrior, I find that he is better able to control agro than he was when he was 60. For a large percentage of the time, he will hold agro when breaking mez. However, it is very difficult to sit during the fight as the mob will run at me after 6 seconds almost without fail. This is annoying if you need to med so you don't have to do it between pulls and hold everyone else up. I never see healers get sit agro, which is nice for them. However, I've been over this topic many times, and it is just the way it is.

My point is, I guess, that I have seen less issue with my tank holding agro than what you describe. The highest level mobs I've exped on are things in cmal2 and some undead in Eldenals. Perhaps I will have a different experience once I start fighting higher level mobs.
 
I've found its about half and half for myself aswell.. tons of tank taunting just doesnt do crap... I've ended up using root as more of the primary CC and mez more to just keep them off and out of the way... which is kinda sad considering the aa powers to not agro for mez. I've just assumed it was ment to be this way on here and changed cc behavior.. also alot more resists towards mez on here aswell.. forced to throw tash on everything to have a decent shot at landing mez.
 
From personal experience, I rarely have problems with aggro when my mezzes are broken (Spell Casting Subtlety 3, Subtle Mez 3, and -5% Aggression). Most of my groups are with Linken in EC, cmal3/4, FG, etc, and he breaks with gloves and taunt. Aeran also breaks my mezzes fine with Tangling Weeds, taunt, and Icerend. I do get aggro if I slow while it's still mezzed or sit after the break. :p I use Relic mez at the start, tash, then Complacency to refresh. I only use mem blur when I have a monk breaking mez. Subtle Mez 3 was very noticeable when I bought it. Hope this helps! :)
 
Mez aggro has not been changed. I'm not sure why you're experiencing such crazy aggro, I'd have to actually see the situation for myself to draw a conclusion.
 
After 10 hours over the last 3 days in Everchill (sun dust bleh) boxing both the enchanter and the tank, i did not see any oddities with mez aggro. One taunt and one click of cmal3 guants was enough to keep aggro off a sitting enchanter almost every time.


Maybe an isolated event?
 
Adalus told me it's because I was switching mez spells, apparently using a combination of Relic mez and Complacency adds a new amount of mez agro each time one overwrites the other (I start with relic, then use comp, then sometimes use relic again if the mez timer has run short and i need to know it will land). So feasably I could have had several times the agro, does that sound likely wiz?
 
Basically, recasting the same mez on a mob does not give you new aggro, but switching to a different type does.

Interestingly, I've never had greater trance proc on a mob when casting the same type over and over, but when bouncing between ae mez and complacency I've had it happen. The more you know!
 
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Interestingly, I've never had greater trance proc on a mob when casting the same type over and over, but when bouncing between ae mez and complacency I've had it happen. The more you know!
When i box an enchanter, I almost always use relic mez. If i want a GT to proc on a single mob and i have plenty of mana, I usually just chain cast relic mez and it works just fine. Im not an enchanter, but i have seen GT proc casting the same mez over and over
 
Hm, must have just been dumb luck then.

But I can definitely attest to the bonus-aggro-from-switching-mez thing, it's been that way for forever and ever. I didn't even know it was considered a bug.
 
Thinkmeats said:
Basically, recasting the same mez on a mob does not give you new aggro, but switching to a different type does.

Well..when I'm CC in my group I still use Screaming Terror.
If I only need to cast it one time it won't be any problem but if it is more then 2 times aggro seems to raise incredibly.
Have I only been lucky after one cast or does aggro work different on Necro Mez?
 
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