volvov2
Dalayan Adventurer
This encounter is very cool. But as a guild trying to progress in the game, its proving to be a headache, several times lag from the adds spawning has made the encounter unplayable with 15k+ pings across the board while the zone itself continues to run at a normal rate, killing the tank, etc. The worst part about this encounter, is that if you fail, you can not retry it for several hours, and, if the zones or server crashes or get rebooted, the Manis depop and stay that way till they spawn again (7 days or however long).
I would like to get the respawn on Taeshlin lowered, or changed in a way that it can be repeated sooner than the few hour respawn on him. Ruin has never had a second shot at Manis once we wipe, because its not fun waiting around for Taeshlin to respawn, or if we see if they are up the next day, they are not, as the server or zone seems to get crash or get rebooted daily (or they depop on their own, but i'm told they do not). An alternative to shortening the Taeshlin respawn would be to have the manis not depop after a failure and reboot.
I would like to get the respawn on Taeshlin lowered, or changed in a way that it can be repeated sooner than the few hour respawn on him. Ruin has never had a second shot at Manis once we wipe, because its not fun waiting around for Taeshlin to respawn, or if we see if they are up the next day, they are not, as the server or zone seems to get crash or get rebooted daily (or they depop on their own, but i'm told they do not). An alternative to shortening the Taeshlin respawn would be to have the manis not depop after a failure and reboot.