Mage/BST or SK/Druid. For 2 box.

Obsidus

Dalayan Beginner
One thing I've never done in any mmo ever is run multiple accounts/computers etc and play multiple toons myself.

Since this server doesn't require me to run 2 subscriptions to do this, and my computer could probably run 30 instances of EQ and still have 60 fps, I'm finally looking at possibly doing this.

Note I am completely new to the server and have nothing, obviously, so that could weigh in on which I should choose. I've spent the past couple days reading the wiki and going through tons of pages of old posts on these forums to get a feel for the game.

That said I was thinking about maybe trying out a Beastlord / Magician combo, or SK/ Druid.

Now I know it may be foolish to make too many assumptions about how things were on live, compared to this game, but I don't see why either one wouldn't work based on what I recall from live and what I've read here.

BST/Mage seems like it would have alot going for it. Might be a pita to manage the two pets though. I'm thinking I would probably spend most of my time running the Magician and nuking, and let the BST spend most of his time auto attacking and refreshing slow, while one of the pets tank? Not sure exactly which pet would be the better tank though, Air ele or the BST pet.


SK/Druid seems fairly obvious in how it would work. I remember Druids having great utility, buffs, dots, and decent healing, can't imagine it's SO different here as to make it garbage for this purpose. Shadowknights have good dps, good mitigation, great single target aggro, etc.

Note that I wouldn't want to dual box all the way, and would want to do groups as much as possible. In which case I'd main the SK or the Mage depending on what I ended up playing.

Any advice would be cool as I know I'm making too many assumptions and am probably completely out of touch on many things. Thanks.

And sorry for the irritation of the millionth topic on 2 boxing. I read 20 pages back on this forum and while there was some good info, nothing explicit, and more or less "tank and healer, pally/shammy" etc advice. Thanks!
 
Vistachiri will tell you that 2 pet classes is an hassle.

As far as SK/druid is concerned, it's totally viable just like any tank + healer is.

Personally i would go with Cleric + tank though. A lot of hate for dr00ds.
 
I'd not really recommend either of those duos. Unless you want to main the healer of the tank/healer duo. Tanks are really hard to make progress on, and dual pet classes is just awful.

But, BST/Druid is pretty good, actually.
 
getting gear for a tank takes a lot of cash and because of that I wouldnt recommend going with an sk for your first toon on the server, also the sk isnt really that good dps. That said sk+druid can be a great combo and very fun to play after recent sk changes.

Two petclasses combo could be fun to play and mage + bst isn't a bad combo if you want to group a lot (they also wont be competing with each others for gear that much). On this server you will probably end up singleboxing in raids if you join a raiding guild, but you will often be playing both of your characters for exp and utility of the bst + dps of the mage should be welcome in many groups. For playing on your own, obviously the sk+druid would be the best choice but for grouping I think youre better of with the petclasses.

As for which pet to use as tank in those scenarios both pets are decent, the mage pet tanks better, but the beastlord has a better ability to heal his pet than the mage. I'd actually suggest that you switch out the magician for a necromancer though. Magicians are great dps (more so than people think, but still for some reason theyre not as popular for groups as other dps classes are), but necromancer has more utility and would probably give you an easier time getting groups and enjoying the game as much as possible. In this scenario I would go with bst pet as tank and necro pet for dps.
 
On a side note (since I don't want to start a new thread) , for just straight up playing one character (as a main) what would you recommend , Beastlord or Mage?

I've been reading so much on these forums the past few days, and have been discouraged from wanting to main a tank, or play an Enchanter. So I thought about pet classes, and I really don't want a Necro as I had one on live and didn't like it.

I don't know how much truth there is to it, but I read the "Facts" thread on the Loose Platinum section and got a pretty good look at what peoples opinions of class balance are.

It seems that Magicians and Beastlords are both not wanted, and in the case of the BST, underpowered? I think I saw someone say Beastlords can outdamage Monks while providing some good buffs, but I didn't see anyone else talk about this.

I really like the idea of both classes. The Mage seems to have more fun AAs , but the Beastlord atleast can do more than just stand back and nuke. I know neither are on demand or needed in any way in 6 mans or high end raids. I also read somewhere that Beastlords are not very gear dependent, which might be good for me.

I dunno. I've always been very indecisive about classes in mmos, and if I'm going back to a game where getting a class to cap, and then maxing it out isn't a total joke like in other games (WoW) then I want to make sure I choose right the first time, I certainly don't need to get altitis with this game.
 
On a side note (since I don't want to start a new thread) , for just straight up playing one character (as a main) what would you recommend , Beastlord or Mage?

I've been reading so much on these forums the past few days, and have been discouraged from wanting to main a tank, or play an Enchanter. So I thought about pet classes, and I really don't want a Necro as I had one on live and didn't like it.

I don't know how much truth there is to it, but I read the "Facts" thread on the Loose Platinum section and got a pretty good look at what peoples opinions of class balance are.

It seems that Magicians and Beastlords are both not wanted, and in the case of the BST, underpowered? I think I saw someone say Beastlords can outdamage Monks while providing some good buffs, but I didn't see anyone else talk about this.

I really like the idea of both classes. The Mage seems to have more fun AAs , but the Beastlord atleast can do more than just stand back and nuke. I know neither are on demand or needed in any way in 6 mans or high end raids. I also read somewhere that Beastlords are not very gear dependent, which might be good for me.

I dunno. I've always been very indecisive about classes in mmos, and if I'm going back to a game where getting a class to cap, and then maxing it out isn't a total joke like in other games (WoW) then I want to make sure I choose right the first time, I certainly don't need to get altitis with this game.

Both are pretty underpowered. Neither are very in demand, and are pretty much completely unnecessary for raids. Beasts are easier to get into 6man things because they are more useful (cunning, sv, and possibly subbing for the slow slot).

Personally if I restarted completely and was forced to choose between only those 2? I'd probably go with beastlord. Given more options than just those 2, I would never choose either.

If you want to get in everything, ever, and have a pretty easy time of it play a cleric. You will get fistfulls of loot, be more likely to get in any raids you want to (relative to tier of course), and be an indispensable part of pretty much every 6man group.
 
Thanks for the replies guys.

So, could the crappiness of Mages be solved by the inclusion of Magic Tomes, or is it deeper than that?

Because the more I think about it, the more I'd like to play one. There is that post not too far down from Cyzaine where he says it's coded in, just not on any loot tables. I figure by the time I even get to 65 and have to start worrying about the tomes anyhow, class balance may be slightly different for a few classes. *wishful thinking*

Clerics sound cool and all. I was always interested in the procy hammer of doom. But I'm a wretched healer. I get bored fast with it, and when I do......people die. =/
 
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The most important thing about having a successful character is playing one you enjoy. You can also grind another one to 65 in a few weeks fairly casually. Just don't grind out 1000 aas then decide you think the class sucks.
 
if you think you'll enjoy maining the magician go with that. add in the bst or maybe a druid or cleric for the combo. if youre boxing petclass youll probably not get bored enough on healer to lose attention ? :)

mage + cleric combo should probably still keep you pretty damn popular for groups atleast, the cleric also generates the least amount of agro when healing of the 3 healers, thus he could serve well as a pethealer, if you run with mage pet for tank (although you could also have the cleric tank and dps on mage) :)
 
Mage + cleric sound like a good duo if you intend to roll a mage.
You'll have good heals and will always be able to cast hitpoint buffs that require reagents and damage shield for the groups. Clerics have good root that mages lack and pacify to help you pull one mob at a time. You can use mage summoned haste items and melee with the cleric and you'll have nice resist debuffs.
I used to play mage and druid (when pets were bugged and were taking 50% less damage), but now I'd find druid heals a bit lacking for duoing, considering relic pet has ~10k hitpoints (with pet focii).

And mages aren't as bad as people think (meaning you can enjoy playing a mage, but other dps classes will have it easier to find groups). They're actually awesome if you're pulling at least 2 mobs at a time. If I had to decide between a badly geared wizard and badly geared mage, I'd still rather take the mage in my group, though (except if the mage kept letting their pet die :)).
 
Thanks guys. :D

I think that settles it. Gonna go Magician / Cleric. Probably Dark Elf since I have an inkie fetish.

Thanks for answering all of the newbish questions. ;)
 
DEs easily have the best looking clothing in the game across thier classes in my opinion.
 
Mage cleric is the best of the possible duos with a mage. Also at least if you end up playing long enough you can always main the cleric.

Still you would be far better off later on with a tank, a monk, or a rogue. The melee dps classes particularly. Both because of their lack of any appreciable downtime (and the clerics downtime will be quite minimal, healers take faaar longer to run out than casters do, unless you are wasting mana), and their eventual ability to tank, allowing you to do far more difficult content on your own, make more money, and get more xp.

It's better than the other options with mage for reasons that have mostly already been mentioned. Some have not. Most of the time your healer will end up getting your mage groups. The reason you will actually be popular for groups is because you make or break it because you will probably be the only healer, so without you they either spend 20 minutes looking for a new one (or possibly longer), or you will find yourself with a substantial say in what the group does.

-It will be handy having a dotmachine later on.
-Stuns will give you breathing room. They will be extremely important. You will need that breathing room because pets (especially without all the buffs you can scam) are bad tanks.
-Hots will also be your best friend and boon companion, you will need them often to keep your pet alive. This will be especially true if you're pulling doubles, which you should be if you want to damage. You'll need the breathing room to grab things with the cleric (stuns + the dd line) and keep them from slaughtering your mage rapidly. You will need to do this because the pet will be terrible at keeping aggro on two at once. Unless they are rooted. Later on when like 80% of places you would want to go, everything summons, that will not be an option, so don't rely too heavily on it. Get practice early on.

If you frequently get bored and stop paying attention with this duo, you will die frequently. However you will have pretty long breaks of doing nothing, where as long as you're in a safe spot you can go do whatever.
 
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awwww why is everyone bashing the duo pet classes, i love me mage, BST combo personally.... Tons o fun and until you get to 65 you have a pretty easy time on the solo route.
 
Pretty much any 2box combo can get to 65 easily. The real challenge comes when you're trying to advance to harder 65 content.
 
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