Lore

Ciaran

Dalayan Adventurer
Yeah... I had a couple questions about the lore of the game. I remember when I made Ciaran that just about everyone started in Erudin, now we have Newport and Halas and everywhere else and I was wondering how that came about. I was also curious about Khaezul and the history behind him, if it matters anymore. I like the lore about the history of the races and the gods and creation and all of that but would really like to know how it came about that people have set up in their various cities again.


mmm also one other question, as I try to get an idea on RP for my character I was wondering if it's possible to follow any of the gods who are talked about or if there are only a few who have PC followers.
 
/bump

So... is there anywhere that I can get a better grasp of the lore of Dalaya? It's incredibly hard to RP if you don't know the current situation or what has come before you.
 
I know Wiz is the one who writes the lore and we all know he has plenty of areas that drain his time but I do enjoy reading lore myself. I went digging through some old lore posts and it seems that some of the original lore was more EQ that WR...

The Elves, Dwarves, Gnomes and Halflings had forged an Alliance of their own, a peaceful and prosperous nation stretching across the New World, or Faydwer* as it was named.

That doesn't seem to parallel starting cities to my knowledge.
 
There's lore as to why they aren't there anymore, iirc. Just that Wiz is occupied with other things right now so he can't write it up. :p
 
Alright, just curious because I'm rather fond of RP and the guild I've been interested in for a while turned out to be an RP guild. Would hate to get my own thing going and then realize that it's not legit RP.
 
Before Kaezul, the Old World (Antonica/Faydwer, though Antonica isn't called that on WR) was populated much like they are on EQ Live. Odus (Erudin and Velious areas - not called Odus or Velious either) was virtually unknown to the people living there.

When Kaezul came, he made individual pacts of non-aggression with all the city-states there to prevent them from teaming up and slaughtered them one by one in quick succesion. Slaughtered - not conquered. He had no use for more lands or followers and it would just be a source of rebellion.

The survivors fled to Odus/Velious and ended up in Erudin and Thurgadin and erected a wall of massive storms to prevent his ships from entering. 25 years after this, WR's storyline starts.

With the dragons and giants being too much of a superpower to destroy it with a teleported force, he tried to do it by allying himself with the dragons. The nature of this alliance was eventually brought to light and destroyed by the players before it became too strong. For various reasons, Kaezul eventually had to tend to his homeland of Kunark (not called that either!).

In his absence, the players - guided by Jayla's lorekeeper Shaina - grew stronger and started travelling and conquering the planes, the most powerful ones organizing themselves as the Guardians of the Winter - though Ruin, a Kaezulian sympathizer organization, provided a largely effective countermovement to them. They (the players in general) discovered the Lands of Magic and with them the Frogloks. They also encountered the rather evil Akhevans and a mystical but seemingly benevolent group of powerful frogloks called the Mavassi that to this day - very general details like their bare existence aside - remain very unknown outside the upper power echelons of the players.

The Eternal Empress of the Akhevans eventually captured Shaina as the players were making a serious mess of regular business in the Lands, and the players ultimately failed their rescue mission and she was cursed to walk the Lands as a ghost, barred from interfering. Shaina walked the Lands as an observing ghost of Jayla for a time before taking up residence in Jayla's plane.

The players carried on though, and they grew powerful and daring enough to attempt to retake their homelands. They found two devastated continents filled with the ghosts of the dead and corruption. Faydwer especially still suffers under this. Most importantly, they found very few Kaezulian troops for heretoforth unknown reasons. It can only be assumed Kaezul is still tied up with Kunark, or that he simply thought the player races dead.

Eventually, the players cleansed the majority of the Corruption on Faydwer led by a rescued High Elven general that had been held captive in Eldenal's Mansion since the beginning of the original war, though as I said, the Corruption still remains, but the corrupted creatures are no longer nearly as dangerous or many.

As of right now, the players are still settling in and reestablishing their hold on the Old World, more powerful, united and prepared than ever before though Kaezulian sympathizers are still abound, even at the highest echelons of the player races. Ruin is a good example of that. The Guardians eventually disbanded, and there is currently no major group that officially opposes Kaezul at this time as Ruin's only real equals are largely distanced from the conflict, having formed long after the actual war and recapture of the homelands.

On an OOC note, most characters made after the retaking of the homelands were born after the Kaezul's original invasion, though we do not enforce this in anyway. You are free to roleplay a character that suffered through the invasion if you wish, but we discourage it to emphasize the amount of people killed in the conflict.
 
I hope that clears things up, and should show that we do not disregard player involvement in the storyline on any level. I didn't include specific characters, but NPCs that participated in for instance, the retaking of the homelands, would be inclined to remember - to make a single example - Chamelion for his involvement in it. :)
 
Alright, thankyou, so those ones who were made back when Erudin was still the starting point for almost everyone are assumed to have been refugees from Khaezul's original slaughter? Thankyou very much for the background, now I just have to figure out what I was doing hiding in Erudin for so long.
 
Ciaran said:
Alright, thankyou, so those ones who were made back when Erudin was still the starting point for almost everyone are assumed to have been refugees from Khaezul's original slaughter? Thankyou very much for the background, now I just have to figure out what I was doing hiding in Erudin for so long.

Hiding from Kaezul's forces?
raise.gif


Oh, wait, what do you mean? I don't think I follow.
 
I mean he was created back a year ago when everyone was still hiding in Thurgadin and Erudin. It was mainly a rhetorical question but just based on time he would have been one of those who fled to Erudin from the slaughter. So he was doing something for a couple game years when I wasn't playing. Eh, I'll figure it all out better once I find a guild and once I'm actually online for a GM event heh. Thanks again for the information.
 
Ciaran said:
I mean he was created back a year ago when everyone was still hiding in Thurgadin and Erudin. It was mainly a rhetorical question but just based on time he would have been one of those who fled to Erudin from the slaughter. So he was doing something for a couple game years when I wasn't playing. Eh, I'll figure it all out better once I find a guild and once I'm actually online for a GM event heh. Thanks again for the information.

There was a time warp of a considerable amount of time, so if you were inactive, you were doing the same thing as everyone else - taking back your homelands in a superficial sense. You probably didn't miss too much that can't be explained away. :)
 
Copy to Lore post?

Very interesting description. Should it be copied to the Winter's Roar Lore post over in the Tome of Knowledge forum?

Now I'm interested to read more about the origins of Kaezul. I guess I need to read my in-game lore books. :p

Gui
 
melwin said:
Ciaran said:
I mean he was created back a year ago when everyone was still hiding in Thurgadin and Erudin. It was mainly a rhetorical question but just based on time he would have been one of those who fled to Erudin from the slaughter. So he was doing something for a couple game years when I wasn't playing. Eh, I'll figure it all out better once I find a guild and once I'm actually online for a GM event heh. Thanks again for the information.

There was a time warp of a considerable amount of time, so if you were inactive, you were doing the same thing as everyone else - taking back your homelands in a superficial sense. You probably didn't miss too much that can't be explained away. :)

Alright, so he was one of the unnamed masses who helped out with the battles. That works well enough. Thanks for the help.
 
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