Levitate in Everchill

Maimai

Dalayan Beginner
It seems that the only reason Everchill has levitate disabled is because near the GOTSS room there's some pit traps, however these are clearly marked on the map and noone in a half decent raid who was following leader up to pre-engage spot for GOTSS would ever fall into them, also no casual players will ever make it that far due to it being blocked off by level 66 giants.

So IMO the benefits from a content perspective are pretty much nil, however losing several spells is annoying, so requesting that Everchill have levitate enabled.


Also feel free to discuss any other zones where this might be the case :)
 
Theres a path from GoTSS to the area before the giants (you take it if you want to get out w/o porting, since you cant go back the way you came - you drop into the GoTSS pit). Following the path puts you through a tunnel that ends on a ledge, putting you pretty much in front of the doors leading to the giants (you just fall down the ledge and can move back to the entrance or wherever). I think that levitate may make it possible to just float up to the ledge (and thus skipping the giants, The Pit Creeper, and the whole GoTSS drop-prep as a whole). Not 100% sure, just a possibility.

Regards,
Aeran
 
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