Late last year, I became interested in how race choice and starting point distribution affect a level 1 character. For example, did you know that a Warrior can begin with as little as 10 ATK or as high as 76 ATK? Or that a fresh-out-of-the-oven Wizard can have anywhere from 19 to 30 Mana?
There are four easily quantifiable stats that are established the moment a character is created, and these are what I set out to document:
Here are the tables:
There may have been some imperfections in my method along the way, but the margin of error is probably negligible given that we're dealing with level 1 figures. Unfortunately, there's no way to ever be 100% sure that client-side readings are accurate. Still, the data should provide a fairly accurate guide for min/max stats. It's astonishing how huge a gap there can be within a single class!
(By the way, if the images are too small to make out, remember you can click on them to see them in full resolution.)
There are four easily quantifiable stats that are established the moment a character is created, and these are what I set out to document:
- HP
- AC
- ATK
- Mana
Here are the tables:


There may have been some imperfections in my method along the way, but the margin of error is probably negligible given that we're dealing with level 1 figures. Unfortunately, there's no way to ever be 100% sure that client-side readings are accurate. Still, the data should provide a fairly accurate guide for min/max stats. It's astonishing how huge a gap there can be within a single class!
(By the way, if the images are too small to make out, remember you can click on them to see them in full resolution.)