[Wed Apr 26 11:46:54 2006]00000:Loaded EQGfx_Dx8.DLL EQGfx DLL Version 1.1.80 Last Build Date: Dec 17 2003 10:37:16 AMD Sempron(tm) Processor 3300+ [2:15.12.0-11111]
[Wed Apr 26 11:46:57 2006]00001:Starting EverQuest.
[Wed Apr 26 11:46:57 2006]00002:Init point a.
[Wed Apr 26 11:46:57 2006]00003:Init point b.
[Wed Apr 26 11:46:57 2006]00004:Init point c.
[Wed Apr 26 11:46:57 2006]00005:Init point d.
[Wed Apr 26 11:46:57 2006]00006:Init point d1.
[Wed Apr 26 11:46:57 2006]00007:Init point d2.
[Wed Apr 26 11:46:57 2006]00008:Init point e.
[Wed Apr 26 11:46:57 2006]00009:Init point f.
[Wed Apr 26 11:46:57 2006]00010:Init point g.
[Wed Apr 26 11:46:57 2006]00011:Init point h.
[Wed Apr 26 11:46:57 2006]00000:Found adapter #0 - NVIDIA GeForce FX 5200
[Wed Apr 26 11:46:57 2006]00001:Adapter #0 - NVIDIA GeForce FX 5200 :
[Wed Apr 26 11:46:57 2006]00002:32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Wed Apr 26 11:46:57 2006]00003:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Wed Apr 26 11:46:57 2006]00004:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Wed Apr 26 11:46:57 2006]00012:Init point i.
[Wed Apr 26 11:46:57 2006]00013:Init point j.
[Wed Apr 26 11:46:57 2006]00014:Init point k.
[Wed Apr 26 11:46:57 2006]00015:Init done.
[Wed Apr 26 11:46:57 2006]00000:Entering eqmain.dll
[Wed Apr 26 11:46:57 2006]00001:FE: Found adapter #0 - NVIDIA GeForce FX 5200
[Wed Apr 26 11:46:57 2006]00002:FE: Adapter #0 - NVIDIA GeForce FX 5200 :
[Wed Apr 26 11:46:57 2006]00003:FE: 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Wed Apr 26 11:46:57 2006]00004:FE: 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Wed Apr 26 11:46:57 2006]00005:FE: 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Wed Apr 26 11:46:57 2006]00006:FE: t3dInitializeDevice: Using 32bit mode.
[Wed Apr 26 11:46:57 2006]00007:FE: t3dInitializeDevice: Using 24bit depth buffer.
[Wed Apr 26 11:46:57 2006]00008:FE: Before Create Device
[Wed Apr 26 11:46:57 2006]00009:FE: After Create Device
[Wed Apr 26 11:46:57 2006]00010:FE: Create Succeded
[Wed Apr 26 11:46:57 2006]00011:FE: Before Get Backbuffer
[Wed Apr 26 11:46:57 2006]00012:FE: Before Get Device Caps
[Wed Apr 26 11:46:57 2006]00013:FE: Before Create Viewport
[Wed Apr 26 11:46:57 2006]00014:FE: t3dInitializeDevice: t3dD3DCreateViewport Succeded.
[Wed Apr 26 11:46:57 2006]00015:FE: Before Set Default Render State
[Wed Apr 26 11:46:57 2006]00016:FE: Before Init Buffers
[Wed Apr 26 11:46:57 2006]00017:FE: Before GetAvailableTextureMem
[Wed Apr 26 11:46:57 2006]00018:FE: t3dInitializeDevice completed successfully.
[Wed Apr 26 11:47:04 2006]00019:OpenComms create begin
[Wed Apr 26 11:47:09 2006]00020:OpenComms create end
[Wed Apr 26 11:47:09 2006]00021:OpenComms create success