Invigor Spells and Other Cleric Differences

Cedir

Dalayan Beginner
Based on the unofficial spell database linked from this sticky thread, it looks like the Invigor line of spells has been expanded in SoD (there are group versions and such). It is my understanding that after the Endurance changes, the original spells don't do anything useful in EQLive. Do they have some different purpose in SoD?

I was a max level raiding Cleric on EQLive, so I had pretty much every spell and a I spent a lot of time figuring out how they all worked. I don't care to do any sort of min/maxing or anything like that on SoD, but I am curious what the major differences are. The spell database isn't real clear. Are there other former-EQLive Clerics here with SoD experience who can give a brief overview of the important differences in our class (spells and otherwise)?
 
The invigor spells here help restore fatigue like they did on live. The difference here is that fatigue is used in combat stances - an expanded version of disciplines, compared to live. The invigor spells now help regenerate fatigue over the long term rather than a single push back to full for a formerly useless stat bar.
 
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