In Game Calender

donfolstar3

Dalayan Master
Holy Days are a really interesting bit of flavor and occasionally gameplay fun, but they happen very infrequently- 14 days out of 365 or less than 4% of the time. That got me thinking:

Why does Dalaya have a 365 day year? I mean, other than being a lazy copy and paste of Erff's year (minus .25 days, .249- whatever)

Why is the Dalayan year divided into 12 months named after Roman gods/stuff?
I mean, other than being a lazy copy and paste of Erff's Gregorian calendar.

Why are those months named after nonexistent Gods (I mean, more nonexistent than usual) divided into weeks with days named after similarly unheard of Norse gods? You get the idea.

24 hour days? Actually that's probably a reasonable concession since time of day is already weird- the known world is all in one time zone (which means Dalaya must be pretty big and unexplored) and the Gods apparently really like that particular time zone... or maybe Dalaya is flat?

So, I guess where I'm going here is wouldn't it be swell if Dalaya had its own calendar? This is a feature of many great fantasy worlds and adds a bit of flavor and could be manipulated to increase that 4% up there. The sky is the limit. We want 10 day weeks- nobody can stop it. Somebody designs an 1100 day calendar where every day has its own name- pedal to the metal bro. 7 months of 7 weeks of 7 days- hey that's easy to remember! [edit-] If you have an idea for a calendar please share. This could be a good opportunity to shine light on existing lore or even create some vague pseudolore- i.e. "the months were named after the first kings of men whose history is lost to the ages, but names are still know to all".

LESS WORK ALTERNATIVE: Come up with a bunch more Holy Days. There is no reason that each of the Gods can only have one day.

Can this even be done- who knows?
Will it be- probably not.
Is this an interesting chance for people to think outside the box what with the single pantheon of gods, multiple irl defunct calendars to draw from, and no rules- maybe?
Is there anybody out there- just nod if you can hear me.
 
Last edited:
...would it help with your immersion if the 12 months were named for the 12 gods of Dalaya instead of 12 roman gods/stuff?

Overall, I'm pretty sure this was indeed the result of, as you called it, lazyness. Considering that Wiz had to come up with all the lore and history of dalaya, this seems to be an acceptable degree of lazy to me.
 
Funny story, Goons were raiding something undead (what it was idk) and it was nighttime as well as Marlow's holiday. We wiped a few times at very low NPC HP %. Like 1%, 2%, and 4%. Had it been daytime, or any other day, we would have won the fight.

Until this thread, I didn't realize there were weather and seasonal affects! I had thought it was all time of day/date/location... http://wiki.shardsofdalaya.com/index.php/Time_and_weather_based_effects
 
@Nwaij I thought that the copy/paste calendar was an artifact from Live, but apparently Norrath has its own calendar- though I am unsure if that was classic or retconned. By no means do I mean this thread as a slight against Wiz. There is so much that goes into world creation and so much shit that many people probably do not care at all about (like calendars) that you got to be laz... efficient with the process.

@Daffie See, a nifty little bit of ingame flavor created a memory and isn't that what this is all about? Or is it growing epeens? I forget. Either way things like that happening more would be top shelf.

@phroggonalog Here on Erff we lead fairly mundane lives and dream about amazing, fantastical things. On Dalaya everyone leaves amazing, fantastical lives so they dream about mundane things like Internet forum discussions and really being butterflies. This entire website is just a collective dream shared by our in game characters.
 
fairly certain the mob was reanimated priest in spires so his Aoes were straight up wrecking the raid and he was trucking the tank at a saitha like level.

this was compounded by the fact that the mob was slightly bugged and doing an extra aoe until it got fixed.
 
fairly certain the mob was reanimated priest in spires so his Aoes were straight up wrecking the raid and he was trucking the tank at a saitha like level.

this was compounded by the fact that the mob was slightly bugged and doing an extra aoe until it got fixed.
I think you are right! We almost killed it though!
 
Back
Top Bottom