Add to the game a requirement before you can continue leveling.
For example: You need a "flag" before you can go from level 20 to level 21.
Other alternatives: Make a requirement before you can _____ .
-Get more training from your guildmaster
-Level from 32-33 (kinda a half way mark).
(I'm talking stuff beyond items)
(Help me out here team)
This idea was prompted recently when my brothers and I made a pact that we would not exceed level 23 until we defeated the monstorous FleshFlower (adept). Obviously it was a personal goal for us to do this before we continued our quest. Now this mob is not just a hack and slash scenario, we really needed some strategy (kinda, you know what I mean). Yes, there were moments when we wiped out and thought, "lets just go back to leveling." In a personal sense, I was being tempted to just do the same old grind to forget about the challenge. I was being tempted to forget about stepping up to the plate. Realistically, I'm here for the challenge, I love it. FlowerPower had to die!
One thing I gained from this experience was this: I appreciate the content of the game more than ever. Maybe others would? Lemme know what you think. I'm not getting into the coding of how this works, but just use your imagination. Sorry if this has been brought up before.
-Ran
ps. We never killed FleshFlower, but we are still 23.
For example: You need a "flag" before you can go from level 20 to level 21.
Other alternatives: Make a requirement before you can _____ .
-Get more training from your guildmaster
-Level from 32-33 (kinda a half way mark).
(I'm talking stuff beyond items)
(Help me out here team)
This idea was prompted recently when my brothers and I made a pact that we would not exceed level 23 until we defeated the monstorous FleshFlower (adept). Obviously it was a personal goal for us to do this before we continued our quest. Now this mob is not just a hack and slash scenario, we really needed some strategy (kinda, you know what I mean). Yes, there were moments when we wiped out and thought, "lets just go back to leveling." In a personal sense, I was being tempted to just do the same old grind to forget about the challenge. I was being tempted to forget about stepping up to the plate. Realistically, I'm here for the challenge, I love it. FlowerPower had to die!
One thing I gained from this experience was this: I appreciate the content of the game more than ever. Maybe others would? Lemme know what you think. I'm not getting into the coding of how this works, but just use your imagination. Sorry if this has been brought up before.
-Ran
ps. We never killed FleshFlower, but we are still 23.