No clue... this is what I get..
[Mon Feb 09 12:08:10 2004]00000:Entering eqmain.dll
[Mon Feb 09 12:08:10 2004]00001:FE: Found adapter #0 - RADEON 7500 (Microsoft Corporation)
[Mon Feb 09 12:08:10 2004]00002:FE: Adapter #0 - RADEON 7500 (Microsoft Corporation) :
[Mon Feb 09 12:08:10 2004]00003:FE: 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Mon Feb 09 12:08:10 2004]00004:FE: 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Mon Feb 09 12:08:10 2004]00005:FE: 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Mon Feb 09 12:08:10 2004]00006:FE: t3dInitializeDevice: Using 32bit mode.
[Mon Feb 09 12:08:10 2004]00007:FE: t3dInitializeDevice: Using 24bit depth buffer.
[Mon Feb 09 12:08:10 2004]00008:FE: Before Create Device
[Mon Feb 09 12:08:12 2004]00009:FE: After Create Device
[Mon Feb 09 12:08:12 2004]00010:FE: Create Succeded
[Mon Feb 09 12:08:12 2004]00011:FE: Before Get Backbuffer
[Mon Feb 09 12:08:12 2004]00012:FE: Before Get Device Caps
[Mon Feb 09 12:08:12 2004]00013:FE: Before Create Viewport
[Mon Feb 09 12:08:12 2004]00014:FE: t3dInitializeDevice: t3dD3DCreateViewport Succeded.
[Mon Feb 09 12:08:12 2004]00015:FE: Before Set Default Render State
[Mon Feb 09 12:08:12 2004]00016:FE: Before Init Buffers
[Mon Feb 09 12:08:12 2004]00017:FE: Before GetAvailableTextureMem
[Mon Feb 09 12:08:12 2004]00018:FE: t3dInitializeDevice completed successfully.
[Mon Feb 09 12:08:12 2004]00019:OpenComms create begin
[Mon Feb 09 12:08:12 2004]00020:OpenComms create end
[Mon Feb 09 12:08:12 2004]00021:OpenComms create success
[Mon Feb 09 12:08:17 2004]00022:Exiting eqmain.dll with exit game