Zhak Morris
Dalayan Beginner
This post is going to evaluate one item that I feel is overpowered and one item that I feel is due for an upgrade.
First Topic of Discussion:
Heavy Shelled Boots
MAGIC ITEM LORE ITEM
Slot: FEET
AC: 25
STA: +10 HP: +45
SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
Weight: 8.1 Size: Small
Class: WAR PAL SHD
Race: ALL
This comes from a mob that is easily duo'd at 65 with some aa's and gear. ( Lenny the Gargantuan )
Note that it's equippable at level one and is a very solid item all around. The AC is very good for a boot slot, the HP is decent, the STA gives you more base HP and the resists are *excellent*
Compared to:
Frost-Rim Boots
MAGIC ITEM LORE ITEM NO DROP
Slot: FEET
AC: 27
Effect: Recovery III (Worn)
STR: +10 DEX: +8 STA: +10 CHA: +7 AGI: +8 HP: +70 MANA: +70
SV FIRE: +8 SV DISEASE: +5 SV COLD: +6 SV MAGIC: +7 SV POISON: +6
Weight: 3.0 Size: Medium
Class: WAR PAL RNG SHD MNK BRD ROG BST
Race: ALL
This comes from a mob that even Legacy ( the current top raiding guild on the server ) would need solid 3 groups for. The AC / HP is very comparable to Heavy Shelled and the resists are actually worse. Granted, overall these boots are *slightly* ahead of the heavy shelled, but when you compare the difficulty of the two mobs, the Frost-Rim should be an undisputed upgrade bar none. ( Grand Librarian Husrag )
I would personally suggest the Heavy Shelled be toned down to 15ac with 5 to all resists, and / or possibly raising the Frost-Rim to 30ac / 100hp.
The second item of discussion is:
Swirling Skullcap of Fog
MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 19
STA: +5 CHA: +10 INT: +15 AGI: +5 HP: +100
Weight: 1.2 Size: Small
Class: NEC WIZ MAG ENC
Race: ALL
This item drops from the same mob that the Frost-Rim boots drop from.
The CHA and INT is nice on the cap, and that's about as far as it goes. The HP is decent yes, but at this stage of the game int casters aren't ready to have beefy HP, they are focusing more on building their resists and mana pools. Coupled with the fact that there is a 50 mana FT 1 head slot that drops from a mob that can be duo'd, and a 45 mana FT 2 item that can be killed with 4 people.
When comparing this item to this item ( which drops off the same mob ):
Lexicon of Ancient Lore
MAGIC ITEM LORE ITEM NO DROP
Slot: RANGE PRIMARY SECONDARY
Effect: Incarnation of Ice (Must Wear Clicky, 10.0)
CHA: +15 INT: +15 MANA: +150
SV FIRE: +25 SV COLD: +10
Weight: 1.5 Size: Small
Class: NEC WIZ MAG ENC
Race: ALL
I think we can all agree that their is a huge difference in how good each of these items are from dropping off of the same mob. What I would suggest is that the swirling cap gets 100 mana added to it, or +50 mana and FT1.
Please leave non-constructive criticism out of this thread, I made this thread due to two items that I felt were completely out of balance with what they should be at.
First Topic of Discussion:
Heavy Shelled Boots
MAGIC ITEM LORE ITEM
Slot: FEET
AC: 25
STA: +10 HP: +45
SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
Weight: 8.1 Size: Small
Class: WAR PAL SHD
Race: ALL
This comes from a mob that is easily duo'd at 65 with some aa's and gear. ( Lenny the Gargantuan )
Note that it's equippable at level one and is a very solid item all around. The AC is very good for a boot slot, the HP is decent, the STA gives you more base HP and the resists are *excellent*
Compared to:
Frost-Rim Boots
MAGIC ITEM LORE ITEM NO DROP
Slot: FEET
AC: 27
Effect: Recovery III (Worn)
STR: +10 DEX: +8 STA: +10 CHA: +7 AGI: +8 HP: +70 MANA: +70
SV FIRE: +8 SV DISEASE: +5 SV COLD: +6 SV MAGIC: +7 SV POISON: +6
Weight: 3.0 Size: Medium
Class: WAR PAL RNG SHD MNK BRD ROG BST
Race: ALL
This comes from a mob that even Legacy ( the current top raiding guild on the server ) would need solid 3 groups for. The AC / HP is very comparable to Heavy Shelled and the resists are actually worse. Granted, overall these boots are *slightly* ahead of the heavy shelled, but when you compare the difficulty of the two mobs, the Frost-Rim should be an undisputed upgrade bar none. ( Grand Librarian Husrag )
I would personally suggest the Heavy Shelled be toned down to 15ac with 5 to all resists, and / or possibly raising the Frost-Rim to 30ac / 100hp.
The second item of discussion is:
Swirling Skullcap of Fog
MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 19
STA: +5 CHA: +10 INT: +15 AGI: +5 HP: +100
Weight: 1.2 Size: Small
Class: NEC WIZ MAG ENC
Race: ALL
This item drops from the same mob that the Frost-Rim boots drop from.
The CHA and INT is nice on the cap, and that's about as far as it goes. The HP is decent yes, but at this stage of the game int casters aren't ready to have beefy HP, they are focusing more on building their resists and mana pools. Coupled with the fact that there is a 50 mana FT 1 head slot that drops from a mob that can be duo'd, and a 45 mana FT 2 item that can be killed with 4 people.
When comparing this item to this item ( which drops off the same mob ):
Lexicon of Ancient Lore
MAGIC ITEM LORE ITEM NO DROP
Slot: RANGE PRIMARY SECONDARY
Effect: Incarnation of Ice (Must Wear Clicky, 10.0)
CHA: +15 INT: +15 MANA: +150
SV FIRE: +25 SV COLD: +10
Weight: 1.5 Size: Small
Class: NEC WIZ MAG ENC
Race: ALL
I think we can all agree that their is a huge difference in how good each of these items are from dropping off of the same mob. What I would suggest is that the swirling cap gets 100 mana added to it, or +50 mana and FT1.
Please leave non-constructive criticism out of this thread, I made this thread due to two items that I felt were completely out of balance with what they should be at.