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Cash loot disparity in 6man zones

-Recent new 6man zones have very little cash incentive for the zone. (Windstone & Mielech D) Per hour in either zone, averages 300p towards group split ( ~50p per char in an unboxed group)
-In comparison to zones of similar difficulty (emberflow) the difference is drastic. Vendor fodder items in emberflow sell on average for ~20p
-Active exploration of windstone / miel D has been notably low. Increasing the incentive to go there beyond named loot is a good thing.

please note the subject matter of this BD request is exclusive to cash equity, and does not discuss other balancing aspects of these new 6man zones.
 
Cash loot disparity in 6man zones

-Recent new 6man zones have very little cash incentive for the zone. (Windstone & Mielech D) Per hour in either zone, averages 300p towards group split ( ~50p per char in an unboxed group)
-In comparison to zones of similar difficulty (emberflow) the difference is drastic. Vendor fodder items in emberflow sell on average for ~20p
-Active exploration of windstone / miel D has been notably low. Increasing the incentive to go there beyond named loot is a good thing.

please note the subject matter of this BD request is exclusive to cash equity, and does not discuss other balancing aspects of these new 6man zones.
This has been known/documented for a while, but yes I agree.
Windstone thread: http://forum.shardsofdalaya.com/threads/windstone-feedback.28652/
Mielech D thread: http://forum.shardsofdalaya.com/threads/mielechs-laboratory-feedback.29117/#post-294757
 
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