Guild Wars

I didn't like the point-and-click movement either, but it's not like you can't just turn that off in the options menu. I find myself using WADS and the keyboard hotkeys and not using the mouse very much at all.

-The game itself, in my opinion, will never have the replay value/longevity as EQ or WoW, but the fact alone that it doesn't have a monthly fee was very appealing to me.

Once I get WR running though, hell i'll probably be playing that more than anything.
 
IMO Guild Wars is great, and the new expansion has had information announced in this months Computer Gaming World. A new continent, two new classes (Assassian and Ritualist), loads of new pvp and guild options, etc. Get the magazine if you want better details ^_~

This has to be one of the best MMORPGs next to Everquest and Anarchy Online that Ive ever played, contrary to what people keep saying, it IS an MMORPG, and it is not an overly glorified Diablo clone. It has quite a bit of depth and a very good story/lore involved in it, admittedly the PvE isnt that indepth compared to the PvP/GvG but these are what the game was made for. The fact that levels/gear arent what make you godly in this game is a huge plus, it's reliant upon strategy, meaning you have actually THINK >:D and be able to change your tactics on a dime. The class combos and the choice of skill sets are vast and amazing, very indepth and well balanced (a plus). The game isn't clicky movement if you don't want it to be either, you can use directionals/WASD or use the hold down mouse button (like in EQ). Anyways I have nothing but praise for this game, but it is apparently a love/hate for most. If you like to play it solo 90% of the time, this game probably isn't for you, but can't hurt to try, only a loss of 30-40$ for a game you may regret not getting. Cheers to NCSoft and hope they keep up the good work, can't wait for Chapter 2 to be released.
 
Ive played this and i have a 20warrior and a 20 necro but once u beat the game it gets sorta boreing even when u PvP it get boreing after awhile i like EQ cause theres ALWAYS something to do quests/grps/AAs ect GW just doesnt have that but thats my opinion so ya have fun
 
Milquetoast

I played GW for about 2 months back in June or so, if things have changed since then, please disregard -

PvE content is somewhat boring and flies by with a modicum of effort.

PvP aspects will interest you if you're into that sort of thing.

The engine is great and the lighting effects are really cool, and even lower-end computers can run almost full blast. However, comparing this game to Diablo II is pretty inaccurate. Aside from the over-concentration on PvP content with little more than a sideways nod to everyone else, my biggest peave with this game was the Gear System.

Diablo II had a great gear system that revolved around randomness, collection of items, and combinational items that made you actually WANT to go out and revisit dungeons to flesh out that Set of armor, ie.

In GW, gear is random, but the constraints on the items are so lackluster that everyone has the same gear, for the most part (again, because of PvP) So after you're done, there's no point in going back to hunt that difficult monster or that great spot where you know gear will drop (like Diablo II or even EQ-Type RPGs) The only concession to this is the ability to "capture" certain elite skills from named monsters (though these can only occupy 1 of your 8 slots).

If you like EQ or SoD for it's core, you probably won't like GW for very long, and if you like PvP shooter type games, this probably won't be your cup of tea either.

Nice try, but not enough to keep my interest.
 
Saw some updated figures for worldwide memberships to some MMO's.

WOW: 5 million
GW: 600,000
EQ2: 200,000
SoD: 1,000?

Couldn't find numbers for EQ though. Anyways looks like the company is falling on hard times. ;( oh wait, :lol: is what I meant. Looks like never listening to your customers and gouging them whenever possible has finally come back to bite them.
 
I noticed that EQ trashed about 2/3 of their servers.. so they had to of lost a heafty amount of players, and SOD is prolly closer to 400 than 1000...
 
I don't play as much as I used to do, but it is still played every now and then. And I still do enjoy the game. I'm just glad my wife and I are not end-gamers. We can enjoy the games for sometime before we even reach the marker everyone has already reached and are waiting for the next expansion to continue on.
 
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