guards that capture

Loxo

Dalayan Elder
What if when guards agro a player, their swings were reduced to 1's and triggered zoning players into the jails present in most towns in the game, rather than just kill them.

This would add an opportunity for flavor in the minor differences in how towns handle arrested players. Athica and Kelethin come to mind as towns that don't have jails. Kelethin seems simple enough though (getting pushed off). Athica is close enough to Newport via the mop or Underhill to use their jails and not be too significant of a hassle to get back to Athica. Erudin might 'gate shield' their cells so magic users can't easily escape, Oggok or Grobb could leave a short snare called "Broken Legs", and the Vah in crags could leave you at the edge of town with a mean red con Yejhana. Other neat ideas too probably.

While reading back through this it all sounds really unnecessary and over-complicated, I still think the prospect of getting caught repeatedly trying to break out of jail, or even better needing help to get out to get back to xping or raiding sounds more fun that waiting for DF to fade; that's regardless of level.

You might say something like, "But Loxo, locking up new players will be disorienting and they will just give up." If you would say that I'd respond with, "They'll probably whine for a bit in ooc first, alerting the bored and lonely to their plight, and thus makes a weak case for driving player interaction in something other than loot, cyber, and infos".

You might also say something like, "But Loxo, locking up old crusty bitter players will be disorienting and they will just give up." If you would say that I'd respond with, "They'll probably whine for a bit in ooc first, alerting the bored and lonely to their plight, and thus makes a weak case for driving player interaction in something other than loot, cyber, and infos".

Maybe something like a level check for the zoning function, like sum of the guards levels divided by the number of guards being 67% of the players level to apprehend them, that way a random green con guard would not be arresting players that could level the town.
 
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I see the rp flavor, but what's the point? 5 minutes of df isn't enough?

- We want to shove you in the center of town for ?? how long.
- Release you ?? so you might end up jailed back in the center of town.
- Fighting to get out of jail ...
- We get the opportunity to troll you mercilessly in /ooc.

It sounds kind of crappy from a game play perspective. Because what is going to happen is no one is going to want to risk their < city> gate necks and some ?? is going to sit in jail until some poor gm gets sick of look at the same petition and moves them to ?? zone.
 
I see the rp flavor, but what's the point?

This would add an opportunity for flavor in the minor differences in how towns handle arrested players.

5 minutes of df isn't enough?

rather than just kill them.


- We want to shove you in the center of town for ?? how long.
It's a variable, like many it gets adjusted to what works. Just pretty much making up numbers but between one and ten minutes sounds like a plausible amount compared to DF and rebuffing your character.
- Release you ?? so you might end up jailed back in the center of town.
If ?? is code for 'where' then good point, I never suggested where to release people. How about outside the town?
- Fighting to get out of jail ...
yep, Fighting to get out of jail!
- We get the opportunity to troll you mercilessly in /ooc.
Letting assholes make themselves known /shrug. I mean in varying degrees this is already the case for every line of ooc already isn't it?
But Loxo, people spend enough time sitting on their asses in major cities...
Laziness can't be helped, I mean there's pretty much always something to do.
 
I don't really see how this is fun or good.

However, you know guards already fine you if you're under the influence right? It's pretty hilarious actually.

Writers summary of the conversation

Me: "Hail, A Newport Guardsman"
A Newport Guardsman: "HOLY SHIT AISLING YOU'RE ON DRUGS"
Me: "Yep"
A Newport Guardsman: "DRUGS ARE BAD MKAY! YOU ARE FINED 5pp AND YOUR FACTION IS FUCKED UNTIL YOU DO"
Me: "kay, lol"
 
I think it would be a cool alternative to DF/being attacked by guards.

Example:

The guards have noticed you picking the lock! There's a warrant out for your arrest!

(you have 15 seconds to clear the zone, or...)

*You have been seized by the guards! (a charm spell is cast upon you that makes your character walk to the town's jail while being escorted by two guards, in full view of EVERYONE in the zone)

Sergeant Nobody shouts, "WITNESS THE PENALTY FOR BREAKING OUR CITY'S LAWS!"

(At this point you're in a jail cell for a while and can either gate out, wait for your confinement to end, or /cm suicide.)


Would take some effort to program, as there aren't any jail cells in any of the cities that I can think of, but I think it'd be cool anyway. I enjoy opportunities to troll players in shout.
 
And the charm would make you walk backwards between the two guards, as though you're actually being dragged away. :D
 
And the charm would of course be irresistible, since it's way more fun to troll established players on the server than random newbies.
 
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