Gauntlets of Chaotic Ferocity

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volvov2

Dalayan Adventurer
I was wondering if the Gauntlets could get the Neg Agil and Dex stats removed.
Maybe in return kill the +25 Stamina or something, endgame loot shouldnt have negative stats. ;(

http://shardsofdalaya.com/wanelo/items.php?id=9749&charid=120678

MAGIC ITEM LORE ITEM NO DROP
Slot: HANDS
AC: 30
STR: +25 DEX: -10 STA: +25 AGI: -10 HP: +90 MANA: +70
SV FIRE: +5 SV COLD: +5
Critical Strike: +2%
Aggression: + 3
Weight: 2.1 Size: Small
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
 
That's stupid reasoning.. what's the point of having ultra-crazy-super-awesome gear with nothing bad on them? Everything that's good should have atleast something bad to it. It makes things seem more "real"... if you want to put it that way.
 
I agree, no non tank class wants +aggression and any tank at this point is maxed on stam and seeking dex/agi stat wise.
 
The dex/agi seriously isn't the problem. Anyone at this level should have maxed dex/agi with the retarded Relic stat buffs and if you don't you need to start prioritizing.

The real problem with these gloves is that Nartalzia gloves are way too close in comparison tanking wise. At 3hp to 1ac, Nart gloves are only way, 20hp better? For a hybrid, they're also 30 mana worse.
 
I dont have relic shammy buffs all the time. ;(

Edit:

Dragonbone Gloves

MAGIC ITEM LORE ITEM NO DROP
Slot: HANDS
AC: 20
STR: +5 STA: +5 HP: +100 MANA: +100
Weight: 4.5 Size: Small
Class: ALL
Race: ALL
 
volvov2 said:
I dont have relic shammy buffs all the time. ;(

Edit:

Dragonbone Gloves

MAGIC ITEM LORE ITEM NO DROP
Slot: HANDS
AC: 20
STR: +5 STA: +5 HP: +100 MANA: +100
Weight: 4.5 Size: Small
Class: ALL
Race: ALL

At the manis level, items are quite frankly designed for raiding and only raiding, and if you don't have relic shaman buffs on a Manis raid, something is really wrong.
 
all the time means normal XPing, not just raiding, of course i had relic buffs on the manis raid :roll:
 
I agree with zod on this one the gear is designed for raiding, if the neg stats are so much of an issue keep another pair of gloves baged.

Im also in agreement that the gloves might need a boost ac/hp/mana wise to be more in line with an overall tanking upgrade, as zod said.
 
Bone said:
I agree with zod on this one the gear is designed for raiding, if the neg stats are so much of an issue keep another pair of gloves baged.

Im also in agreement that the gloves might need a boost ac/hp/mana wise to be more in line with an overall tanking upgrade, as zod said.

Thanks for contributing nothing to this thread. Oh, and you got some brown on your nose.

If gear at this point was made just for raiding, what is the point of trying to get aa's?

Making shit strictly for raids is unheard of. We need it to be grind-accessable. Otherwise what the fuck is the point.
 
MAGIC ITEM LORE ITEM NO DROP
Slot: HANDS
AC: 30
STR: +25 DEX: -10 STA: +25 AGI: -10 HP: +90 MANA: +70
SV FIRE: +5 SV COLD: +5
Critical Strike: +2%
Aggression: + 3
Weight: 2.1 Size: Small
Class: WAR PAL RNG SHD BRD ROG
Race: ALL

If the neg 10 dex and agi make it so you are unable to grind aaxp then you are in need of far more help than chnaging the stats on this can do.
 
Bone said:
MAGIC ITEM LORE ITEM NO DROP
Slot: HANDS
AC: 30
STR: +25 DEX: -10 STA: +25 AGI: -10 HP: +90 MANA: +70
SV FIRE: +5 SV COLD: +5
Critical Strike: +2%
Aggression: + 3
Weight: 2.1 Size: Small
Class: WAR PAL RNG SHD BRD ROG
Race: ALL

If the neg 10 dex and agi make it so you are unable to grind aaxp then you are in need of far more help than chnaging the stats on this can do.

That isnt my fucking point. They drop in the END-GAME zone. Why does it have negative stats, we are being punished for getting this far? Like Volkov said, there are easier gloves to get that dont go against you. And Zodium saying its for raiding and raiding only, thats madness. Just because we have 65 characters get drops in Prison doesnt mean they are maxed out on aa's like himself. So why should we have items from here negatively affect you when we are still gaining aa exp.

Again, your last post was shit. It contributes nothing here.
 
The point isnt about grinding or relicpants vs 65 pants, it is that these gloves for the risk it takes to get in the end-game dungeon are comparable to much easier to get items and that the stats arent inline with current needs of the people who will get them. We are not asking that they be made with DT clicky , or anything crazy. Just that they are relooked at and possibly revamped. One should not have to take 36 of the ubers to get a drop you can get on a treasure map or in ntov.
 
I would like to request the thread be locked. The posts on here are turning in to bashes against each other and really aren't contributing to the nature of the topic. The respective people have made their claims as to why it should be changed, Wiz can evaluate it from here.
 
My point is that even though it has negative stats its still one of the best set of gloves in the game. The fact that it has neg 10 dex and agi is part of the item. Not all items in the end game will be exactly what you want. The suggestion that the negative stats be removed was fine i just dont agree that it needs to be changed in that regard.
 
Zhak Morris said:
I would like to request the thread be locked. The posts on here are turning in to bashes against each other and really aren't contributing to the nature of the topic. The respective people have made their claims as to why it should be changed, Wiz can evaluate it from here.

Nobody was bashing anyone. We are stating fact. Blathor's posts werent contributing anything to this thread, what-so-ever. He was making no points of his own, only backing previous posts. What I said had relevance.

Sir, you are out of bounds. So step back into your corner.
 
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