Fun with Dual Core CPUs

robotsinmyhead

Dalayan Beginner
robotsinmyhead said:
Due to large file sizes, I'm unlinking the following pictures. Copy/Paste to address bar to open.

http://sapphire.indstate.edu/~tcarbaugh/eq/eq1.jpg

Guardsman Burke looks forward to another day on the job.

http://sapphire.indstate.edu/~tcarbaugh/eq/eq2.jpg
http://sapphire.indstate.edu/~tcarbaugh/eq/eq3.jpg

Treasure maps reveal the location of another horde of psychotropic drugs.



For dual core CPU portraits, see me just about any day of the week.

Tyrlinoth - 14 Rogue - <GOON SQUAD>

Is that because you forgot to delete your .txc files? Or do the GM's have some psychodelic event going on that I should log in for? :p
 
The first picture was a GM mini-event that turned all the PCs in NNP into dragons, as well as all the Fire Beetles.

The second 2 are the result of the EQ engine being mostly incompatible with Dual Core CPUs. I haven't been able to find a fix for the problem yet, despite some colorful tries.
 
robotsinmyhead said:
The first picture was a GM mini-event that turned all the PCs in NNP into dragons, as well as all the Fire Beetles.

The second 2 are the result of the EQ engine being mostly incompatible with Dual Core CPUs. I haven't been able to find a fix for the problem yet, despite some colorful tries.

Hahaha, I love the GM's lil events! They are so original. *grin*
Where else can you play a RPG where things like that happen?
 
I wish I had these same problems with my new box too, wait, I just wish I had a new box.
 
Pic 5 looks like the attack of the bobblehead people and the newport citizen in green in the foreground looks like Pinhead from Puppetmaster.
 
Update: To fix it, go into Task Manager and right click eqw.exe's entry in the process list and set the processor affinity to only one CPU. You cannot do this once EQ is actually launched because it is a child process of eqw.exe, or the patcher.
 
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