Dinadass
Dalayan Pious Diety
The second monk class tome, Force of Body, increases damage done by Flying Kick. Prior to the monk combo system, monks spammed Flying Kick every time it refreshed while fighting. With Force of Body 2 (100% increased Flying Kick damage) my kicks typically parsed at around 30 DPS with full raid buffs. This means each Flying Kick tome was worth around 7.5 DPS, although it varies based on haste, my target, stance, etc. It is also worth a bit more while tanking multiple mobs thanks to the chance to Flying Kick when you riposte (Return Kick AA).
Now that the combo system is a thing, Flying Kick is not spammed every 4-5 seconds like it was previously. Some combos use Flying Kick once out of every three attacks, and other combos don’t incorporate Flying Kick at all. Since I frequently require 2 or more Round Kicks to initiate a combo, I end up using Flying Kick less than a third as often as I previously did. In raid and group settings where I am DPSing a target from behind, my Flying Kick now averages approximately 10 DPS. Each Force of Body tome is giving me 2.5 DPS total. I thought Force of Body was pretty lackluster before the combo system, and now it is flat out awful.
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So, here are some ideas to improve this tome directly or indirectly:
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1. Allow Flying Kick to initiate combos so higher level monks can substitute it for the first Round Kick of each combo. This still leaves Force of Body at ~5 DPS per tome which is pretty bad.
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2. Rather than increasing damage done by Flying Kick, have Force of Body give all Flying Kicks a chance to trigger an additional Flying Kick. Have the percentages line up so that Force2 still gives about double base Flying Kick damage and Force4 around triple base damage. This would give additional boot procs which are not generally substantial DPS but would make the tomes contribute a bit more damage than they do now.
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3. Change Force of Body to affect all monk special attacks. Unfortunately, none of the other special attacks do anywhere near Flying Kick damage, so this would still mean Force of Body would be much weaker than it was previously while spamming Flying Kick. Perhaps the tome could add a flat damage value or give your special attacks a proc instead of a percentage increase or have it make every monk special attack also trigger a Flying Kick.
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4. Change Force of Body into something completely different. There have been many ideas kicked around in threads over the past couple years either regarding Force of Body or the currently missing Monk Third Tome. Making Mend do something new, letting us triple attack more or crippling strike higher level targets, increasing the damage or other effects of our combos, improving our stances somehow, etc.
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If anyone else has ideas or thoughts/comments please share!
Now that the combo system is a thing, Flying Kick is not spammed every 4-5 seconds like it was previously. Some combos use Flying Kick once out of every three attacks, and other combos don’t incorporate Flying Kick at all. Since I frequently require 2 or more Round Kicks to initiate a combo, I end up using Flying Kick less than a third as often as I previously did. In raid and group settings where I am DPSing a target from behind, my Flying Kick now averages approximately 10 DPS. Each Force of Body tome is giving me 2.5 DPS total. I thought Force of Body was pretty lackluster before the combo system, and now it is flat out awful.
*
So, here are some ideas to improve this tome directly or indirectly:
*
1. Allow Flying Kick to initiate combos so higher level monks can substitute it for the first Round Kick of each combo. This still leaves Force of Body at ~5 DPS per tome which is pretty bad.
*
2. Rather than increasing damage done by Flying Kick, have Force of Body give all Flying Kicks a chance to trigger an additional Flying Kick. Have the percentages line up so that Force2 still gives about double base Flying Kick damage and Force4 around triple base damage. This would give additional boot procs which are not generally substantial DPS but would make the tomes contribute a bit more damage than they do now.
*
3. Change Force of Body to affect all monk special attacks. Unfortunately, none of the other special attacks do anywhere near Flying Kick damage, so this would still mean Force of Body would be much weaker than it was previously while spamming Flying Kick. Perhaps the tome could add a flat damage value or give your special attacks a proc instead of a percentage increase or have it make every monk special attack also trigger a Flying Kick.
*
4. Change Force of Body into something completely different. There have been many ideas kicked around in threads over the past couple years either regarding Force of Body or the currently missing Monk Third Tome. Making Mend do something new, letting us triple attack more or crippling strike higher level targets, increasing the damage or other effects of our combos, improving our stances somehow, etc.
*
If anyone else has ideas or thoughts/comments please share!