donfolstar3
Dalayan Master
The fame system is a really cool idea which is more or less ignored or forgotten because the system is so broken. Fame is rarely available, dolled out in very very small amounts relative to the cost of rewards, and bloated with fairly pointless filler rewards.
This is unfortunate because most of the rewards are pretty neat- a little something flavor that makes the server a marginally more enjoyable place. Seeing someone with a title is a conversation piece- did you choose that title or was it earned? Why? Some wacky race/class combo? Well on a server where every character can pretty easily access [pretend I inserted links here] Erudite, Froglok, Dwarf, Wood Elf, various Elementals, and Dark Elf illusions and then a laundry list of other illusions later on that isn't really a big deal, but still pretty cool. I bet it makes you, the player, happy to be able to roleplay that combo you wanted. SWARM PETS LOL!
Here is my proposal- fix it. Make fame acquisition something people can actively work toward and rewards "affordable" so acquiring fame is something worth working on. Let's look at the system as it is now:
Current means to acquire fame points:
Give money to the server during account drives $1 = 1 fame (2 fame for the first $100)
Maybe the typo thread? = 2 fame per typo
...maybe some other outstanding project?
Rewards for events which are rarely held, though with high frequency around account drives
Lotteries, which happen much more infrequently than you'd think given the lottery master just sitting there
Current fame rewards according to the Wiki 5/15/15:
This is the part where somebody says "well, it is meant as something extra that blah blah blah" which raises the question of why even have it? What is the point in having a fairly elaborate just-for-fun system that is for all intends and purposes unusable? "Well, this one guy earned a race change after earning fame in a way that could probably never be repeated like winning back to back lottery fame rewards back when GM events were 5X more common" ...the exception that proves the rule?
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Here are a few changes which I think would make earning fame something that would actually motivated people to participate. Feedback, your own ideas, and telling me how stupid I am for caring about something are all appreciated!
1. Reward donors with fame, since they keep the server going and should be at least a little famous for it.
Yeah, that^.
Awards of 1 fame per $5, so:
Silver = 1 fame per month
Gold = 2 fame per month
Platinum = 5 fame per month (rounded)
Even with the drastic cost reductions I am about to suggest it will still take years to flat out buy most rewards. This suggestion is just something nice for supporting the server.
2. Drastic cost reductions of fame rewards costs.
For the most part this consists of the hyper complex formula of dividing by 10, with some more nuanced changes detailed below.
Also, removing a lot of the filler rewards. Whoever "fixed" the fame system by adding a bunch of garbage without addressing the horribly broken economy of fame [Economy of Fame, coming to your course catalog soon!] was missing the point. Remove illusions, consumables, xp/levels, and junk items. Keep plat if people just want to dump fame, the unique stuff, and the chance for players to acquire level restricted gear after the fact (either due to lack of knowledge of things added after they leveled up). The new list would look something like:
3. Open threads under Player Assisted Development (PAD) for fame rewards.
Little things like correcting grammar/spelling mistakes which are more easily fixed through crowd sourcing, contests for quest ideas, testing new stuff, and whatever else devs can think of should be much more common. 1 fame for helping to correct a little language goof? 5 fame for aiding in the development of new content? Open threads for crowdsourcing work, they're a good thing. First person to find 500 grammar/spelling errors gets to be "the Lingest". Thereafter,"Gramer Not'Z". [EDIT: I made those titles 3720X better]
Some Details not worth including a #4 because lists should come in a prime number of items or maybe that is just some weird psychosis I have.
- Keep account drive dollar to fame the same. If someone wants to drop $150 on a race change that is (a) good for them, (b) good for the server, (c) orders of magnitude more likely to happen than someone spending $1400 to buy one.
- Grandfather in all current fame levels. OMFG THAT WOULD LEAD TO A SPIKE IN PEOPLE USING THE FAME SYSTEM!!!! Which is a bad thing because... (a) it would be a nice 10 year anniversary gift to the playerbase, (b) would get people generally more excited about the fame system which can be leveraged by devs to crowdsource work [my pinky finger just touched my lips], (c) maybe, just maybe, give someone out there somewhere the extra push to log on which is a good thing for the server.
-----------------------
TLDR; Encouraging players to aide the server and actively participate in exchange for mostly superficial rewards (neat titles, race changes, swarm pets) seems to be the original intent of the fame system, so how about making it do that... please?
This is unfortunate because most of the rewards are pretty neat- a little something flavor that makes the server a marginally more enjoyable place. Seeing someone with a title is a conversation piece- did you choose that title or was it earned? Why? Some wacky race/class combo? Well on a server where every character can pretty easily access [pretend I inserted links here] Erudite, Froglok, Dwarf, Wood Elf, various Elementals, and Dark Elf illusions and then a laundry list of other illusions later on that isn't really a big deal, but still pretty cool. I bet it makes you, the player, happy to be able to roleplay that combo you wanted. SWARM PETS LOL!
Here is my proposal- fix it. Make fame acquisition something people can actively work toward and rewards "affordable" so acquiring fame is something worth working on. Let's look at the system as it is now:
Current means to acquire fame points:
Give money to the server during account drives $1 = 1 fame (2 fame for the first $100)
Maybe the typo thread? = 2 fame per typo
...maybe some other outstanding project?
Rewards for events which are rarely held, though with high frequency around account drives
Lotteries, which happen much more infrequently than you'd think given the lottery master just sitting there
Current fame rewards according to the Wiki 5/15/15:
- 200 points: Level - 1 Level
- 50 points, must be level 51: AA - 1 AA
- 5 points: Money - 20 platinum
- 500 points: Race Change within class restrictions (/petition to claim).
- 1000 points: Custom Title (/petition to claim).
- 1500 points: Race Change (/petition to claim).
- 5 points: Portal Passage (Mansion of Portals Only)
- 10 points: Illusion: Iksar
- 10 points: Illusion: Skeleton
- 10 points: Illusion: Human
- 10 points: Illusion: Half-Elf
- 10 points: Illusion: Barbarian
- 10 points: Illusion: Erudite
- 10 points: Illusion: Wood Elf
- 10 points: Illusion: High Elf
- 10 points: Illusion: Dark Elf
- 10 points: Illusion: Dwarf
- 10 points: Illusion: Troll
- 10 points: Illusion: Ogre
- 10 points: Illusion: Halfling
- 10 points: Illusion: Gnome
- 10 points: Illusion: Taldorian
- 10 points: Magic Resistance
- 10 points: Cold Resistance
- 10 points: Fire Resistance
- 10 points: Disease Resistance
- 10 points: Poison Resistance
- 15 points: Minor Illusion
- 2 points: Trollipop
- 10 points: Elixir of Minor Experience
- 20 points: Elixir of Moderate Experience
- 20 points: Basilisk Haggis
- 20 points: Heartlands Anti-magic Cabbage
- 20 points: Aggressive Rutabaga
- 20 points: Shot of Wolf Adrenaline
- 20 points: Distilled Calm
- 20 points: Fragrant Tea Leaves
- 35 points: Meditative Draft
- 35 points: Elixir of Major Experience
- 50 points: Tiny Statue of Ritual Burial
- 75 points: A Slice of Moist and Delicious Cake
- 100 points: Melwin's Idol of Joy
- 100 points: Dem's Aliminium Pants
- 125 points: Canopic Jar
- 250 points: Mask of the Brilliant Eye
- 450 points: Heavy Pneumatic Hammer
- 450 points: Mantle of Transmutation
- 650 points: Digested Hexdoll
- 750 points: Box of Angry Halflings
- 750 points: Bag of Bunnies
- 750 points: Mesmo Gun
- 750 points: Crate of Pissed Gnomes
- 750 points: Portal of Midget Elephants
- 750 points: Apes in a Barrel
- 750 points: Snakes on a Pail
- 750 points: Bottle of Leeches
- 750 points: Shoebox of Plagued Rats
- 750 points: Ossuary of Archers
This is the part where somebody says "well, it is meant as something extra that blah blah blah" which raises the question of why even have it? What is the point in having a fairly elaborate just-for-fun system that is for all intends and purposes unusable? "Well, this one guy earned a race change after earning fame in a way that could probably never be repeated like winning back to back lottery fame rewards back when GM events were 5X more common" ...the exception that proves the rule?
--------------------------------
Here are a few changes which I think would make earning fame something that would actually motivated people to participate. Feedback, your own ideas, and telling me how stupid I am for caring about something are all appreciated!
1. Reward donors with fame, since they keep the server going and should be at least a little famous for it.
Yeah, that^.
Awards of 1 fame per $5, so:
Silver = 1 fame per month
Gold = 2 fame per month
Platinum = 5 fame per month (rounded)
Even with the drastic cost reductions I am about to suggest it will still take years to flat out buy most rewards. This suggestion is just something nice for supporting the server.
2. Drastic cost reductions of fame rewards costs.
For the most part this consists of the hyper complex formula of dividing by 10, with some more nuanced changes detailed below.
Also, removing a lot of the filler rewards. Whoever "fixed" the fame system by adding a bunch of garbage without addressing the horribly broken economy of fame [Economy of Fame, coming to your course catalog soon!] was missing the point. Remove illusions, consumables, xp/levels, and junk items. Keep plat if people just want to dump fame, the unique stuff, and the chance for players to acquire level restricted gear after the fact (either due to lack of knowledge of things added after they leveled up). The new list would look something like:
- 1 point: Money - 20 platinum [keep this dump for people who don't care about fame]
- 250 points: Race Change (/petition to claim). [which would mean a Platinum donor who did nothing else to earn fame would take 50 months, over 4 years, of generously supporting the server to afford this reward which again, isn't that big of a deal when every raider is an iksar, skeleton, scaled wolf, black robed dark elf, etc...]
- 500 points: Custom Title (/petition to claim). [a custom title is something special, more special than a superficial race change. titles should be earned or prohibitively expensive, but still obtainable. EDIT: titles would need to be mutually agreed upon by the player requesting and a dev, and reflect to some degree how they earned the fame to buy a title]
- 15 points: Tiny Statue of Ritual Burial [5 points is too cheap]
- 25 points: Erudite illusion from cesspits
- 50 points: a box which has a random drop from junkbeast
- 50 points: Dwarf ring from 50s tmaps
- 65 points: Digested Hexdoll
- 65 points: other adept thing?
- 75 points: Box of Angry Halflings
- 75 points: Bag of Bunnies
- 75 points: Mesmo Gun
- 75 points: Crate of Pissed Gnomes
- 75 points: Portal of Midget Elephants
- 75 points: Apes in a Barrel
- 75 points: Snakes on a Pail
- 75 points: Bottle of Leeches
- 75 points: Shoebox of Plagued Rats
- 75 points: Ossuary of Archers
- 100 points: Ring of Supreme Vengeance
3. Open threads under Player Assisted Development (PAD) for fame rewards.
Little things like correcting grammar/spelling mistakes which are more easily fixed through crowd sourcing, contests for quest ideas, testing new stuff, and whatever else devs can think of should be much more common. 1 fame for helping to correct a little language goof? 5 fame for aiding in the development of new content? Open threads for crowdsourcing work, they're a good thing. First person to find 500 grammar/spelling errors gets to be "the Lingest". Thereafter,"Gramer Not'Z". [EDIT: I made those titles 3720X better]
Some Details not worth including a #4 because lists should come in a prime number of items or maybe that is just some weird psychosis I have.
- Keep account drive dollar to fame the same. If someone wants to drop $150 on a race change that is (a) good for them, (b) good for the server, (c) orders of magnitude more likely to happen than someone spending $1400 to buy one.
- Grandfather in all current fame levels. OMFG THAT WOULD LEAD TO A SPIKE IN PEOPLE USING THE FAME SYSTEM!!!! Which is a bad thing because... (a) it would be a nice 10 year anniversary gift to the playerbase, (b) would get people generally more excited about the fame system which can be leveraged by devs to crowdsource work [my pinky finger just touched my lips], (c) maybe, just maybe, give someone out there somewhere the extra push to log on which is a good thing for the server.
-----------------------
TLDR; Encouraging players to aide the server and actively participate in exchange for mostly superficial rewards (neat titles, race changes, swarm pets) seems to be the original intent of the fame system, so how about making it do that... please?
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