Now hear me out before you assume i'm trying to just do a free loot grab here or something, we can kill all of the encounters i am going to list without much issue, but within that lies the real issue.
Lets start with Curator
http://wiki.shardsofdalaya.com/index.php/Curator_Niniliti
I don't want to reveal alot of the strat here on the boards because where is the fun in that, but what i would like to do is talk about how ridiculous the gear check is for this mob vs the loot it drops. Here's a parse of our last kill.
Combined: Curator Niniliti on 3/3/2013 in 466sec
Total
--- DMG: 2370654 (100%) @ 5087 dps (5087 sdps)
--- DMG to PC: 1381490 @2971dps
Lleoc + pets
--- DMG: 675917 (28.51%) @ 1457 dps (1450 sdps)
--- DMG to PC: 168567 @410dps
Kedrin + pets
--- DMG: 631935 (26.66%) @ 1371 dps (1356 sdps)
--- DMG to PC: 171457 @417dps
Draeos + pets
--- DMG: 584018 (24.64%) @ 1270 dps (1253 sdps)
--- DMG to PC: 2971 @11dps
Crynel
--- DMG: 249908 (10.54%) @ 537 dps (536 sdps)
--- DMG to PC: 463400 @997dps
Eisley
--- DMG: 118848 (5.01%) @ 257 dps (255 sdps)
--- DMG to PC: 129256 @314dps
Anti
--- DMG: 64303 (2.71%) @ 142 dps (138 sdps)
--- DMG to PC: 136839 @333dps
Lets break this apart a little bit, That is 2 clerics who's buffed mana is around 10500-11k mana, 3 DPS who all do over 1200dps, and a warrior tank with 10400hp 2450ac. The fight takes place over 7 minutes and we do 2.3million damage to it. This group should be over tier for anything in the game currently or at the very least on tier for it, but the problem is the loot this mob drops does not reflect the difficulty anymore, It used to, does not now. This is by far the biggest gear check fight i have seen in the entire game and its loot is terrible. By the end of the fight clerics ware on fumes.
(I won't go into much more detail about the fight publicly if Woldaff or Slaar care and want to know more about this fight just PM me in game or on the boards here i'll describe it in detail and try and make sure you can be around next time we do it.)
Next on the list OG Twins!
http://wiki.shardsofdalaya.com/index.php/Prime_Twins
This is a pretty cool fight, but this fight is the real reason for this post, It is not killable by the force the gear we have seen thus far is aimed at. T11 breaking 12. I'm sorry no spires/turruj basement geared guild will ever kill this mob as it is, every-time we have killed it, its been down to the skin of our teeth, the last kill infact if another 2 seconds had gone by the AE in the fight would have grown big enough to 1 shot tanks.
Heres the parse of our last kill. Keep in mind this is a 2 mob parse and in this parse i'm probably missing at least a 3rd of the DPS if not more due to not being in range of the second mob 40% of the time.
Combined: Prime Researcher Kuniqui on 3/3/2013 in 308sec
Total
--- DMG: 3527704 (100%) @ 11454 dps (11454 sdps)
--- DMG to PC: 673219 @2215dps
Kedrin + pets
--- DMG: 426683 (12.1%) @ 1408 dps (1385 sdps)
--- DMG to PC: 46899 @188dps
Solosolki + pets
--- DMG: 386439 (10.95%) @ 1504 dps (1255 sdps)
--- DMG to PC: 6962 @111dps
Draeos + pets
--- DMG: 384931 (10.91%) @ 1258 dps (1250 sdps)
--- DMG to PC: 12000 @279dps
Lleoc + pets
--- DMG: 292712 (8.3%) @ 950 dps (950 sdps)
--- DMG to PC: 35939 @125dps
Xaltec
--- DMG: 283994 (8.05%) @ 1101 dps (922 sdps)
--- DMG to PC: 9590 @152dps
Adalus
--- DMG: 273217 (7.74%) @ 1089 dps (887 sdps)
--- DMG to PC: 6762 @107dps
Kiseble + pets
--- DMG: 232734 (6.6%) @ 766 dps (756 sdps)
--- DMG to PC: 47593 @171dps
Kjiel + pets
--- DMG: 215293 (6.1%) @ 711 dps (699 sdps)
--- DMG to PC: 42228 @164dps
Reehs + pets
--- DMG: 196114 (5.56%) @ 647 dps (637 sdps)
--- DMG to PC: 24631 @91dps
Zapple + pets
--- DMG: 175454 (4.97%) @ 685 dps (570 sdps)
--- DMG to PC: 55117 @875dps
Barbii + pets
--- DMG: 134779 (3.82%) @ 449 dps (438 sdps)
--- DMG to PC: 73505 @259dps
Jraul
--- DMG: 115204 (3.27%) @ 391 dps (374 sdps)
--- DMG to PC: 19171 @249dps
Fbruce
--- DMG: 70316 (1.99%) @ 271 dps (228 sdps)
--- DMG to PC: 12160 @193dps
Eisley + pets
--- DMG: 70195 (1.99%) @ 232 dps (228 sdps)
--- DMG to PC: 15374 @78dps
Bango
--- DMG: 61416 (1.74%) @ 236 dps (199 sdps)
--- DMG to PC: 176300 @681dps
Hypedog
--- DMG: 44897 (1.27%) @ 150 dps (146 sdps)
--- DMG to PC: 17000 @270dps
Anti + pets
--- DMG: 32021 (0.91%) @ 106 dps (104 sdps)
--- DMG to PC: 14696 @52dps
Radaere + pets
--- DMG: 29449 (0.83%) @ 105 dps (96 sdps)
--- DMG to PC: 12905 @205dps
Puppii
--- DMG: 28193 (0.8%) @ 94 dps (92 sdps)
--- DMG to PC: 14980 @348dps
Lilscrappy
--- DMG: 22693 (0.64%) @ 113 dps (74 sdps)
Zurkka
--- DMG: 16095 (0.46%) @ 218 dps (52 sdps)
--- DMG to PC: 8330 @132dps
Plaps
--- DMG: 15512 (0.44%) @ 64 dps (50 sdps)
--- DMG to PC: 21077 @74dps
Casteracgear
--- DMG: 9702 (0.28%) @ 190 dps (32 sdps)
Cuddles
--- DMG: 9661 (0.27%) @ 42 dps (31 sdps)
Special: 7: 7th yr vet G: Glyph K: Kiss S: Staunch X: Slain $: Saved by DI
Produced by GamParse v1.0.3
I just posted the parse for perspective, I truly 100% belive this fight is not going to be killable by anything less then the most absurdly geared/tomed/charmed raid possible, and atm that is us. If that is indeed the idea of this mob, to only be killable after you have progressed pass the intended tier for the loot then ignore this bit. Otherwise either the loot or the mob needs to be looked at, My recommendation would just be add another second or 2 between the AE's or drop there damage by 1-2%. But its not my sandbox these are just my thoughts!
Last one i can think of atm would be Gru'Niet Tribe
http://wiki.shardsofdalaya.com/index.php/Gru`Niet_Tribe
This encounter was recently rebalanced, Because it was deemed to easy, i'll agree it was quite easy so long as you had a competent enchanter and a competent anything else to deal with the sappers. It also doesn't exactly fit into this thread but should be looked at none the less. We killed this mob after its rebalance a week or so ago and boy was it unbalanced. All of our casters ware oom before 50%, and then melees just sat there with there d*ck in there hand for the last 50%, Not much had changed besides the flashfloods not being mezzable but they didn't do much? It easily had twice but i'd be more inclined to say 3 times the HP it had previously, This mob is just a pita and it was and now definitely is the most boring fight i've done to date. It needs to be looked at really bad. Its just dull and a giant time sink of a fight, a fight thats been in game the way it was for years.
Now please before anyone just fucking assumes i'm either A) Tooting my own horn or B) Trying to get better loot or C) Trying to make the mobs easier so we can kill them. I just have one thing to say, we can currently kill all 3 of these mobs where others cannot and i simply would like to see these mobs be killed by other people maybe and atm the first 2 it will be impossible.
I understand its your sandbox and if anything in this post came off assholey its just cuz its 5am and i'm tired. If you think i'm just full of it or whatever ignore this post and let it die, otherwise please take a look at these fights and if you have any questions about the fights mechanics or anything just send me a tell in game or a PM on the boards here i'll be happy to share.
Lets start with Curator
http://wiki.shardsofdalaya.com/index.php/Curator_Niniliti
I don't want to reveal alot of the strat here on the boards because where is the fun in that, but what i would like to do is talk about how ridiculous the gear check is for this mob vs the loot it drops. Here's a parse of our last kill.
Combined: Curator Niniliti on 3/3/2013 in 466sec
Total
--- DMG: 2370654 (100%) @ 5087 dps (5087 sdps)
--- DMG to PC: 1381490 @2971dps
Lleoc + pets
--- DMG: 675917 (28.51%) @ 1457 dps (1450 sdps)
--- DMG to PC: 168567 @410dps
Kedrin + pets
--- DMG: 631935 (26.66%) @ 1371 dps (1356 sdps)
--- DMG to PC: 171457 @417dps
Draeos + pets
--- DMG: 584018 (24.64%) @ 1270 dps (1253 sdps)
--- DMG to PC: 2971 @11dps
Crynel
--- DMG: 249908 (10.54%) @ 537 dps (536 sdps)
--- DMG to PC: 463400 @997dps
Eisley
--- DMG: 118848 (5.01%) @ 257 dps (255 sdps)
--- DMG to PC: 129256 @314dps
Anti
--- DMG: 64303 (2.71%) @ 142 dps (138 sdps)
--- DMG to PC: 136839 @333dps
Lets break this apart a little bit, That is 2 clerics who's buffed mana is around 10500-11k mana, 3 DPS who all do over 1200dps, and a warrior tank with 10400hp 2450ac. The fight takes place over 7 minutes and we do 2.3million damage to it. This group should be over tier for anything in the game currently or at the very least on tier for it, but the problem is the loot this mob drops does not reflect the difficulty anymore, It used to, does not now. This is by far the biggest gear check fight i have seen in the entire game and its loot is terrible. By the end of the fight clerics ware on fumes.
(I won't go into much more detail about the fight publicly if Woldaff or Slaar care and want to know more about this fight just PM me in game or on the boards here i'll describe it in detail and try and make sure you can be around next time we do it.)
Next on the list OG Twins!
http://wiki.shardsofdalaya.com/index.php/Prime_Twins
This is a pretty cool fight, but this fight is the real reason for this post, It is not killable by the force the gear we have seen thus far is aimed at. T11 breaking 12. I'm sorry no spires/turruj basement geared guild will ever kill this mob as it is, every-time we have killed it, its been down to the skin of our teeth, the last kill infact if another 2 seconds had gone by the AE in the fight would have grown big enough to 1 shot tanks.
Heres the parse of our last kill. Keep in mind this is a 2 mob parse and in this parse i'm probably missing at least a 3rd of the DPS if not more due to not being in range of the second mob 40% of the time.
Combined: Prime Researcher Kuniqui on 3/3/2013 in 308sec
Total
--- DMG: 3527704 (100%) @ 11454 dps (11454 sdps)
--- DMG to PC: 673219 @2215dps
Kedrin + pets
--- DMG: 426683 (12.1%) @ 1408 dps (1385 sdps)
--- DMG to PC: 46899 @188dps
Solosolki + pets
--- DMG: 386439 (10.95%) @ 1504 dps (1255 sdps)
--- DMG to PC: 6962 @111dps
Draeos + pets
--- DMG: 384931 (10.91%) @ 1258 dps (1250 sdps)
--- DMG to PC: 12000 @279dps
Lleoc + pets
--- DMG: 292712 (8.3%) @ 950 dps (950 sdps)
--- DMG to PC: 35939 @125dps
Xaltec
--- DMG: 283994 (8.05%) @ 1101 dps (922 sdps)
--- DMG to PC: 9590 @152dps
Adalus
--- DMG: 273217 (7.74%) @ 1089 dps (887 sdps)
--- DMG to PC: 6762 @107dps
Kiseble + pets
--- DMG: 232734 (6.6%) @ 766 dps (756 sdps)
--- DMG to PC: 47593 @171dps
Kjiel + pets
--- DMG: 215293 (6.1%) @ 711 dps (699 sdps)
--- DMG to PC: 42228 @164dps
Reehs + pets
--- DMG: 196114 (5.56%) @ 647 dps (637 sdps)
--- DMG to PC: 24631 @91dps
Zapple + pets
--- DMG: 175454 (4.97%) @ 685 dps (570 sdps)
--- DMG to PC: 55117 @875dps
Barbii + pets
--- DMG: 134779 (3.82%) @ 449 dps (438 sdps)
--- DMG to PC: 73505 @259dps
Jraul
--- DMG: 115204 (3.27%) @ 391 dps (374 sdps)
--- DMG to PC: 19171 @249dps
Fbruce
--- DMG: 70316 (1.99%) @ 271 dps (228 sdps)
--- DMG to PC: 12160 @193dps
Eisley + pets
--- DMG: 70195 (1.99%) @ 232 dps (228 sdps)
--- DMG to PC: 15374 @78dps
Bango
--- DMG: 61416 (1.74%) @ 236 dps (199 sdps)
--- DMG to PC: 176300 @681dps
Hypedog
--- DMG: 44897 (1.27%) @ 150 dps (146 sdps)
--- DMG to PC: 17000 @270dps
Anti + pets
--- DMG: 32021 (0.91%) @ 106 dps (104 sdps)
--- DMG to PC: 14696 @52dps
Radaere + pets
--- DMG: 29449 (0.83%) @ 105 dps (96 sdps)
--- DMG to PC: 12905 @205dps
Puppii
--- DMG: 28193 (0.8%) @ 94 dps (92 sdps)
--- DMG to PC: 14980 @348dps
Lilscrappy
--- DMG: 22693 (0.64%) @ 113 dps (74 sdps)
Zurkka
--- DMG: 16095 (0.46%) @ 218 dps (52 sdps)
--- DMG to PC: 8330 @132dps
Plaps
--- DMG: 15512 (0.44%) @ 64 dps (50 sdps)
--- DMG to PC: 21077 @74dps
Casteracgear
--- DMG: 9702 (0.28%) @ 190 dps (32 sdps)
Cuddles
--- DMG: 9661 (0.27%) @ 42 dps (31 sdps)
Special: 7: 7th yr vet G: Glyph K: Kiss S: Staunch X: Slain $: Saved by DI
Produced by GamParse v1.0.3
I just posted the parse for perspective, I truly 100% belive this fight is not going to be killable by anything less then the most absurdly geared/tomed/charmed raid possible, and atm that is us. If that is indeed the idea of this mob, to only be killable after you have progressed pass the intended tier for the loot then ignore this bit. Otherwise either the loot or the mob needs to be looked at, My recommendation would just be add another second or 2 between the AE's or drop there damage by 1-2%. But its not my sandbox these are just my thoughts!
Last one i can think of atm would be Gru'Niet Tribe
http://wiki.shardsofdalaya.com/index.php/Gru`Niet_Tribe
This encounter was recently rebalanced, Because it was deemed to easy, i'll agree it was quite easy so long as you had a competent enchanter and a competent anything else to deal with the sappers. It also doesn't exactly fit into this thread but should be looked at none the less. We killed this mob after its rebalance a week or so ago and boy was it unbalanced. All of our casters ware oom before 50%, and then melees just sat there with there d*ck in there hand for the last 50%, Not much had changed besides the flashfloods not being mezzable but they didn't do much? It easily had twice but i'd be more inclined to say 3 times the HP it had previously, This mob is just a pita and it was and now definitely is the most boring fight i've done to date. It needs to be looked at really bad. Its just dull and a giant time sink of a fight, a fight thats been in game the way it was for years.
Now please before anyone just fucking assumes i'm either A) Tooting my own horn or B) Trying to get better loot or C) Trying to make the mobs easier so we can kill them. I just have one thing to say, we can currently kill all 3 of these mobs where others cannot and i simply would like to see these mobs be killed by other people maybe and atm the first 2 it will be impossible.
I understand its your sandbox and if anything in this post came off assholey its just cuz its 5am and i'm tired. If you think i'm just full of it or whatever ignore this post and let it die, otherwise please take a look at these fights and if you have any questions about the fights mechanics or anything just send me a tell in game or a PM on the boards here i'll be happy to share.
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