Well since the game is down and nothing much better to do, guess I'll run something by ya'll that I've been thinking today. My main is an Enchanter (only 13 at the moment), as it was on live. I've been trying to think of a good two-box to go along with him so I can solo in the off hours (majority of available time).
At first I thought perhaps a necromancer, but the two classes mind buffs dont stack, and with fear kiting enchanter wont be of much real use expect perhaps dd. Next I thought about an enchanter - mage combo, enchanter could buff pet and mage, as well as provide debuffs on mobs while the pet bashes away, and it seemed viable. However I also played a mage on live and urned for something diffrent, a change.
I always wanted to play a wizard, nothing more fun then giant explosions. While less powerful then a mage in terms of survival on its own, as it has no real barrier other than roots etc, with an enchanter I have a feeling it could have a good chance. While i'm not sure how much diffrent it will be then live, I always found soloing with an enchanter (no charming, just regular animation) not to difficult (dark blue and under that is). With a wizard though it could be far better though I think.
After everythings buffed up, enchanter sends in pet, and debuffs mob, reappying runes on pet as need be. meanwhile Wizard debuffs mobs vs elemental and prepares for big strike, perhaps throwing a small nuke in if mana is good. at 50% Wizard takes out the big guns and nukes mob to death. In case things do get bad enchanter can always mez a mob or throw on a quick rune while the wizard can evac. Excellent buffs + Excellent Debuffs + CC + Damage prevention + Evac + Extreme damage not to mention the ease of getting throughout Dalaya with Wizards ports and enchanters illusions and faction modifiers... Seemed to be the best Enchanter duo I could think of.
Anyone have thoughts or opinions on the subject? Perhaps your own best duo?
At first I thought perhaps a necromancer, but the two classes mind buffs dont stack, and with fear kiting enchanter wont be of much real use expect perhaps dd. Next I thought about an enchanter - mage combo, enchanter could buff pet and mage, as well as provide debuffs on mobs while the pet bashes away, and it seemed viable. However I also played a mage on live and urned for something diffrent, a change.
I always wanted to play a wizard, nothing more fun then giant explosions. While less powerful then a mage in terms of survival on its own, as it has no real barrier other than roots etc, with an enchanter I have a feeling it could have a good chance. While i'm not sure how much diffrent it will be then live, I always found soloing with an enchanter (no charming, just regular animation) not to difficult (dark blue and under that is). With a wizard though it could be far better though I think.
After everythings buffed up, enchanter sends in pet, and debuffs mob, reappying runes on pet as need be. meanwhile Wizard debuffs mobs vs elemental and prepares for big strike, perhaps throwing a small nuke in if mana is good. at 50% Wizard takes out the big guns and nukes mob to death. In case things do get bad enchanter can always mez a mob or throw on a quick rune while the wizard can evac. Excellent buffs + Excellent Debuffs + CC + Damage prevention + Evac + Extreme damage not to mention the ease of getting throughout Dalaya with Wizards ports and enchanters illusions and faction modifiers... Seemed to be the best Enchanter duo I could think of.
Anyone have thoughts or opinions on the subject? Perhaps your own best duo?