Paxit
Dalayan Elder
I played Enchanter on Live for a very long time (98-07) Crowd Control was an integral part of the game for the first 3 years or so and then tanks became so powerful that the duty shifted to offtanking and mass AE crowd control and many mobs dev'd had mezz immunity. Such is the case here in SoD either its immune to mezz or its immune to charm or both. Thus the Chanter is reduced to raid botted buffs and curses and very little groupage time. I propose a new mechanic for enchanters via a spell line or AA.
Phasing !
Very much like the voideyes in cmal , and phase golem in prison. Removing the mob from the game for a short period of time (possibly extended via tome/or focus). It would make for some interesting gameplay with mobs popping in and out of the game bringing the chanter back with a breath of new life in groups and raids and new strats. Im sure players would find a way to abuse it but done properly and correct side-effects and adjustments as they do I think it might be worth discussing here.
Is it Doable dev wise? With Balance of course.
Phasing !
Very much like the voideyes in cmal , and phase golem in prison. Removing the mob from the game for a short period of time (possibly extended via tome/or focus). It would make for some interesting gameplay with mobs popping in and out of the game bringing the chanter back with a breath of new life in groups and raids and new strats. Im sure players would find a way to abuse it but done properly and correct side-effects and adjustments as they do I think it might be worth discussing here.
Is it Doable dev wise? With Balance of course.