Ele Damage and Weapon Procs

Dinadass

Dalayan Pious Diety
Patch notes, December 3, 2008:

Elemental Damage

In preperation for the new items in Ikisith and beyond, the functionality of +elemental damage has been changed! From this point forward every point of +fire damage will increase the damage of fire spells, every point of +magic will increase magic spells etc... This allows us greatly flexibility in items for casters and melee alike. For Rain spells damage is split across each wave, for DoT's the damage is added in all together to the last tic. Spells must cost more than 300 mana to be affected by elemental damage, or be a weapon proc. +elemental damage will not help increase the damage on Festering curse. Please bug report any oddities you may come across regarding this addition.

I don't remember the proc side of this ever happening, nor do I see any patch notes since then about reverting it.

Currently (and for as long as I can remember, please speak up if I'm mistaken), elemental damage on items does not increase proc damage at all.

Is this supposed to be implemented, but is bugged? Was it implemented and then removed? It seems like something that would make sense but may require some additional restrictions or balancing in a few cases.
 
having tested some item swaps I can confirm worn elemental damage doesn't affect procs, but +evo/conj does where appropriate.
 
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