Wiz said:Dynamic engage limit
Possibly not implemented right away will be a dynamic engage limit that replaces the 2 of any class hardcap with a softcap that makes any player of a particular class beyond 2 less effective against a mob (so you can have 3 rogues against a mob, but the third rogue might only do 75% of his usual damage)
The class limit is 3 for now. I still intend to implement the dynamic engage limit.