purifiedbyfire7
Dalayan Adventurer
Hello. To give you all an idea of who's writing this: my main's name is Quintle.
This may not come as a shock to some of you (and I'm a little surprised this hasn't been brought up sooner), but I want to say a thing or two about the druid class tomes. More specifically, Advanced Apiculture. I know there has been discussion about druid class tomes previously, so I'm going to try not to overlap too much here.
I mean no offense to Grinkles and his ideas by some of the stuff I might write, but this Advanced Apiculture tome series is kind of a joke. I know I'm not the only one who feels that this class tome could either use some serious (and noticeable) improvement or get replaced altogether. While it is a clever and imaginitive idea (that's so Grinkles), I'm going to have to call it out on this one: it's almost a useless tome. I remember reading Grinkles' thoughts about strengthening a class's weakness through these class tomes. Not a bad desire, at all, but it just depends on how it's approached. [For some who are reading this; I'm bringing Grinkles up so much because he is basically the one who thought up the Advanced Apiculture tome (to my knowledge)].
Let's get to some specifics:
Advanced Apiculture - A 3/6/9/12% chance (according to wiki) that a Queen Bee will be summoned with the regular swarm of bees when Crawling Swarm or Relic: Doomswarm is casted and she will despawn with the rest of the bees.
Now... the bees are out for, what, about 10 seconds (haven't timed it), yes?
Scenario-wise, druids spend a lot of time healing in raid and traditional group (tank, healer, utility, dps) settings; possibly with some dps on the side. Soloing or kite groups are where their dot/swarms are used more frequently (which, might I add, I like the addition of the bees to beef up our dot spells). Plus, I haven't actually seen the bees show up indoors, yet. Only outside. Maybe I need to try harder or something...
Miss Queen Bee doesn't stray away from what the regular bees do except for adding 1 or 2 extra hits per round for about the same amount of damage, or a little higher, than the regular swarm bees (depending on which bees are out at the time). She sticks around for the exact same amount of time as the rest of the bees (about 10 seconds), then poofs.
As you can imagine, with, say, a 3% or even 6% chance for her showing up at all, with the amount druids actually use Crawling Swarm or Relic: Doomswarm -- ONLY OUTSIDE -- this chick isn't actually seen very much. And when she DOES show up, it's a rather underwhelming performance for all the time and work poured into obtaining and completing the class tome(s) (which are not at all fast tomes to complete).
Having a place to put my exp is nice, as most high tiered folks would side with me on that, but why am I not excited about hustling my butt to earn and spend 16 Refuge Tokens on this class tome and completing it? Why don't I feel much motivation to actually put my time and effort into getting and doing this tome? I want a tome that will make my character more effective, not just an exp dump with an under-par reward.
(To those of you who choose to fomelo me and see that I haven't even started Advanced Apiculture 1, yet: I've spent extensive time grouped, raiding, and kiting with a fellow druid who has Advanced Apiculture 2 finished; with me asking questions, keeping an eye out for the Queen's appearance, and seeing how she does when she's out).
I'm going to try to be careful how I tread on this one, but the idea of strengthening a class's weaknesses, while potentially useful, have shown not to be consistent at all in the class tomes of Shards of Dalaya. I know it can be 'dangerous' to compare one class's abilities to another class's abilities in the grand scheme of the game, so take it with a grain of salt. I'll only make swift mention of it. Mage: Word of Power - Wizard: All of them - Shaman: Tastes Like Chicken - Rogue: All of them - Ranger: All of them - Cleric: Tool of the Divine - Necro, Bstlord..... There's probably more (and a handful of arguments ready to add/subtract to/from that list), but my point is that there are some awesome class tomes out there that're totally worth doing that actually strengthen the class's strengths in a noticeable way, thus making the player more effective.
As a side note, I'm letting the Euphorbium Mastery slide since I like big-point ds's (as do many people), it's innate, and appropriate in association to that of the class of a druid.
OKAY!
So.
Suggestions?!?
If it's decided to keep the concept of the class tome at hand the same, I would recommend something along the lines of a significantly higher percentage of the Queen Bee showing up upon casting the appropriate spells as a no-brainer, plus another perk or two.
Such as:
1. The Queen Bee doesn't despawn with her brood but stays for the remainder of the fight until the mob it was sent on is dead. Maybe having a maximum of two or three Queen Bees out from the same owner on one mob.
2. The Queen Bee is innately hasted and/or hits quite a bit harder than the regular bees and/or has a special ability that activates when she's out (could be a damage spell that procs on a timer (much like the druid frog pet), or something that benefits the druid/group that fits in the song bar).
3. The Queen Bee gets stronger in some way with each tome rank increase (could be damage output, attack speed, damage of proc or buff, even interesting melee skills like 'piercing strike' getting added.)
4. The Queen Bee has a chance to mimic what the druid casts while she is out (this would include [at least] both nukes and heals).
5. With each rank, a possibility of another animal type to be summoned along with the Queen Bee is added; such as Armadillo Knight at rank 2, Skunk Prince at rank 3, and Fungus Lord at rank 4. They could all just do melee or have a special qwerk/ability to them. They can all be summoned at once given the proper rank has been achieved.
I would say the percentage of the Queen Bee's appearance could be stretched to 10/20/30/40% per rank depending on what is decided on the degree of her strength and utility.
*These are just some ideas that definitely don't have to stop where I left them.*
If this druid class tome doesn't stay along the Queen Bee line, that certainly leaves the door open to possibilities.
It could even be something as simple as a tome that increases innate ft + recovery, increases damage reduction, adds an innate ds on the druid at rank 1 and increases the strength of the ds per rank, plus increases run speed per rank. Though, let's be honest, that isn't nearly as fun and interesting.
Personally, at some point, I wouldn't mind seeing a class tome that aids our heals in some way, but that has already been discussed at length in another thread.
Anywho,
Thanks for reading.
Blessings.
-Q
This may not come as a shock to some of you (and I'm a little surprised this hasn't been brought up sooner), but I want to say a thing or two about the druid class tomes. More specifically, Advanced Apiculture. I know there has been discussion about druid class tomes previously, so I'm going to try not to overlap too much here.
I mean no offense to Grinkles and his ideas by some of the stuff I might write, but this Advanced Apiculture tome series is kind of a joke. I know I'm not the only one who feels that this class tome could either use some serious (and noticeable) improvement or get replaced altogether. While it is a clever and imaginitive idea (that's so Grinkles), I'm going to have to call it out on this one: it's almost a useless tome. I remember reading Grinkles' thoughts about strengthening a class's weakness through these class tomes. Not a bad desire, at all, but it just depends on how it's approached. [For some who are reading this; I'm bringing Grinkles up so much because he is basically the one who thought up the Advanced Apiculture tome (to my knowledge)].
Let's get to some specifics:
Advanced Apiculture - A 3/6/9/12% chance (according to wiki) that a Queen Bee will be summoned with the regular swarm of bees when Crawling Swarm or Relic: Doomswarm is casted and she will despawn with the rest of the bees.
Now... the bees are out for, what, about 10 seconds (haven't timed it), yes?
Scenario-wise, druids spend a lot of time healing in raid and traditional group (tank, healer, utility, dps) settings; possibly with some dps on the side. Soloing or kite groups are where their dot/swarms are used more frequently (which, might I add, I like the addition of the bees to beef up our dot spells). Plus, I haven't actually seen the bees show up indoors, yet. Only outside. Maybe I need to try harder or something...
Miss Queen Bee doesn't stray away from what the regular bees do except for adding 1 or 2 extra hits per round for about the same amount of damage, or a little higher, than the regular swarm bees (depending on which bees are out at the time). She sticks around for the exact same amount of time as the rest of the bees (about 10 seconds), then poofs.
As you can imagine, with, say, a 3% or even 6% chance for her showing up at all, with the amount druids actually use Crawling Swarm or Relic: Doomswarm -- ONLY OUTSIDE -- this chick isn't actually seen very much. And when she DOES show up, it's a rather underwhelming performance for all the time and work poured into obtaining and completing the class tome(s) (which are not at all fast tomes to complete).
Having a place to put my exp is nice, as most high tiered folks would side with me on that, but why am I not excited about hustling my butt to earn and spend 16 Refuge Tokens on this class tome and completing it? Why don't I feel much motivation to actually put my time and effort into getting and doing this tome? I want a tome that will make my character more effective, not just an exp dump with an under-par reward.
(To those of you who choose to fomelo me and see that I haven't even started Advanced Apiculture 1, yet: I've spent extensive time grouped, raiding, and kiting with a fellow druid who has Advanced Apiculture 2 finished; with me asking questions, keeping an eye out for the Queen's appearance, and seeing how she does when she's out).
I'm going to try to be careful how I tread on this one, but the idea of strengthening a class's weaknesses, while potentially useful, have shown not to be consistent at all in the class tomes of Shards of Dalaya. I know it can be 'dangerous' to compare one class's abilities to another class's abilities in the grand scheme of the game, so take it with a grain of salt. I'll only make swift mention of it. Mage: Word of Power - Wizard: All of them - Shaman: Tastes Like Chicken - Rogue: All of them - Ranger: All of them - Cleric: Tool of the Divine - Necro, Bstlord..... There's probably more (and a handful of arguments ready to add/subtract to/from that list), but my point is that there are some awesome class tomes out there that're totally worth doing that actually strengthen the class's strengths in a noticeable way, thus making the player more effective.
As a side note, I'm letting the Euphorbium Mastery slide since I like big-point ds's (as do many people), it's innate, and appropriate in association to that of the class of a druid.
OKAY!
So.
Suggestions?!?
If it's decided to keep the concept of the class tome at hand the same, I would recommend something along the lines of a significantly higher percentage of the Queen Bee showing up upon casting the appropriate spells as a no-brainer, plus another perk or two.
Such as:
1. The Queen Bee doesn't despawn with her brood but stays for the remainder of the fight until the mob it was sent on is dead. Maybe having a maximum of two or three Queen Bees out from the same owner on one mob.
2. The Queen Bee is innately hasted and/or hits quite a bit harder than the regular bees and/or has a special ability that activates when she's out (could be a damage spell that procs on a timer (much like the druid frog pet), or something that benefits the druid/group that fits in the song bar).
3. The Queen Bee gets stronger in some way with each tome rank increase (could be damage output, attack speed, damage of proc or buff, even interesting melee skills like 'piercing strike' getting added.)
4. The Queen Bee has a chance to mimic what the druid casts while she is out (this would include [at least] both nukes and heals).
5. With each rank, a possibility of another animal type to be summoned along with the Queen Bee is added; such as Armadillo Knight at rank 2, Skunk Prince at rank 3, and Fungus Lord at rank 4. They could all just do melee or have a special qwerk/ability to them. They can all be summoned at once given the proper rank has been achieved.
I would say the percentage of the Queen Bee's appearance could be stretched to 10/20/30/40% per rank depending on what is decided on the degree of her strength and utility.
*These are just some ideas that definitely don't have to stop where I left them.*
If this druid class tome doesn't stay along the Queen Bee line, that certainly leaves the door open to possibilities.
It could even be something as simple as a tome that increases innate ft + recovery, increases damage reduction, adds an innate ds on the druid at rank 1 and increases the strength of the ds per rank, plus increases run speed per rank. Though, let's be honest, that isn't nearly as fun and interesting.
Personally, at some point, I wouldn't mind seeing a class tome that aids our heals in some way, but that has already been discussed at length in another thread.
Anywho,
Thanks for reading.
Blessings.
-Q