Druid Class Tome(s) And Bees

purifiedbyfire7

Dalayan Adventurer
Hey, folks.
Quintle here, again. This time in a more appropriate section for this topic.
I don't figure a lengthy post is needed due to what's already been brought up, but I also don't want to let this subject die out until either a viable solution comes through or a GM/Dev/Admin tells me to cut it out.

So -- Firstly; Advanced Apiculture. Already been discussed. Allow me to direct you to the thread concerning it: Here.
Please, this thing's gotta get upgraded or replaced.

Secondly; recommendation for a Third Druid Class tome -- I'm fond of what was brought up in that thread: the idea of adding attributes to the Druid's HoT's. Different boosts for each HoT (Ancient, Relic, and Group), growing with each rank of the Class tome being finished. Is this even possible?

Finally -- Was it intentional for Druids to not be able to summon bees indoors, but Rangers still could? If not, could we get a fix on it, please? This topic has also already been discussed at length in the thread I linked previously.

Let me know what you think.
Thanks for your time.
-Q
 
Is this going to be another one of those threads full of creative, weird, awesome, and all of the above ideas that references other similar threads only to be completely ignored? The forums already have plenty of those. Get over it already.
 
I would expect having a fair amount of data on the general feelings of this tome would change that a bit

https://docs.google.com/forms/d/1o4asLbbL-j2NwdjFe1_JkCd_IF_9Od058QBHl9kxZYw/viewanalytics

Personally I think the limitations of the spell make any tome focused on it kind of lackluster at best. However given the extremely low chance of the current tome firing, you could keep the same values, and shift it to landing an effect that after a short duration does one of the following

1) Makes the mob turn on other mobs, not charming as that would limit this even further and be terrible. There has to be some way to just throw mobs on it's hatelist right up at the top. Think those wasps that parasitize the brains of living organisms with their eggs. Yeah like that. There might be some technical issues with that though (xp loss/loot loss) that would need to be worked out.

2) PBAOE bees explode from the target. Theoretically you could get infinite bees this way, but I'd imagine that would be preeeeettty unlikely. Even then you would be limited by how fast you can pull/how many mobs you could handle at once, so I don't think it's likely to be that big of an issue. Two ways to go with this one, either each bee has a chance to proc it (we're talking loooow here), or the initial cast has a MUCH higher chance.
 
Is this going to be another one of those threads full of creative, weird, awesome, and all of the above ideas that references other similar threads only to be completely ignored? The forums already have plenty of those. Get over it already.

It was meant to be a post put in the correct category since my former one didn't get moved and also a variant of a bump. I plan on letting the previous thread about this subject remain as a link and just drift off.
You sound bitter. Am I reading into your comment wrong?
Just hoping my knocking will be answered. If nobody knocks then it seems way less likely things would get changed.
 
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You sound bitter. Am I reading into your comment wrong?
Just hoping my knocking will be answered. If nobody knocks then it seems way less likely things would get changed.

well that isnt very nice going around calling people bitter. totally correct, but still not very nice. good point about knocking!
this thread just reminds me of the many threads that went down more or less exactly as i described above or threads where the problem was eventually addresed but not in any way suggested as if staff has some secret rule about not using player ideas (nerd pride?). see: pally aggro (like a dozen threads with hundreds of ideas and pallies get a spell many dislike slightly modified), monks (nobody likes combos, though a few peopke confuse liking the effects with liking the system), and doomswarm. the last one was unusually awesome which might explain why this tome is so lackluster, for balance.
perhaps the extensive patch notes early this month addressing problems people actually talk about on the forums was sign of change.
 
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