Dismissing Monster Summoned Pets

JayelleNephilim

"Helpy Helper"
I would like to suggest there be a way to dismiss/kill the magician monster summoned pets. I can't be the only mage that accidentally casts the spell in place of another one, or w/o an NPC targetted, ultimately resulting in the big dumb thing stalking you until you finally camp out to loose it. As an aside, casting a second monster summoned pet and allowing it to run it's course will not poof the mistakenly summoned pet either. I have tried that. :(

ps: this can be especially annoying with the whole pet following to the SE thing, as the highest monster summoned pet is rather large!
 
robopirateninja said:
don't they disappear when you use /cm refresh?

For me camping out is faster than refreshing (I don't typically have issues with crashing or 1017s), and still a pain to have to do just to lose a monster summoned pet. But, if it's not a plausible suggestion I'll just have to deal. =P
 
Could be made to work kinda like familliars IE a buff appears and if you click it they die


However this might be more annoying...
 
I'll just make the spell not work if you dont have an attackable mob targeted
 
Wiz said:
I'll just make the spell not work if you dont have an attackable mob targeted


Is there a way to do this for items like "Bracer of everburning flame"/proc'd pets as well? Sometimes I have that problem if the mob dies before the pet actually goes off.
 
Manluas said:
Is there a way to do this for items like "Bracer of everburning flame"/proc'd pets as well? Sometimes I have that problem if the mob dies before the pet actually goes off.

Will be universal fix for all swarm pets.
 
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