Dictate

Otcho

Dalayan Pious Diety
warning 8 am formatting/grammar nightmare

Hello, with ikisith we had our friend anthem of command added as the runic one for bards, this originally had a shorter cooldown and could charm up to level 64, However since the dawn of time enchanters have had two charms for 58+ Dictate and Control. My request is simply to lower the cooldown on dictate, maybe you could go crazy and even bring it to level 63 who knows/cares about that.

Anthem of Command has:
1.2 Minute Recast
Max Level 63
1200 Mana cost
7 Ticks of charm
-50 Resist adjust

Dictate has:
5 MINUTE RECAST
Max Level 62
750 Mana Cost
8 Ticks of charm
Unresistable

As a fun fact dictate is almost exactly the same as it was on live outside the level change/fizzle time:
http://everquest.allakhazam.com/db/spell.html?spell=1707



I do not think it is crazy to request dictate have its cool down decreased to the same level of anthem of command, bards already fill a ridiculous niche and enchanters while better then they were in the past are still the least desirable of casters when it comes to a lot of content. I do however think its pretty crazy that bards have an advantage over enchanters when it comes to charming/crowd control. Dictate is rarely used and is generally used as an "oh shit" button when things go awry, or certain fights where its integral to the encounter, and maybe if your crazy you could use it in certain situations to farm.

There are some complications like how word of command is a 64 droppable spell and this is a 60 vendor purchasable one but in the end word of command is way more mana efficient assuming you keep the pet and do not encounter a birrillion resists.

It always seemed like there was some stigma against giving enchanters charms past level 58 but then ikisith comes along and drops a superior charm in the laps of bards with a significantly lesser cooldown, I had a bigger list of pros/cons to this but I got distracted by cinn and literally forgot everything so maybe I can remember the benefits and what not for this later in the day.


What do enchanters gain from this:
A more prevalent and active role in groups by being able to prevent bad things from happening/having a more powerful charm at their whim for utility/burst dps in certain zones.
A stronger solo/duo(lol)

Bad things:
Possibility of this effecting raid encounters, There is only one I can think of where this spell really changes the encounter and I am pretty sure any dev can guess what fight I am talking about. Maybe in a few zones you could go crazy and charm raid trash more frequently.

I guess you can make some crazy argument that this is a level 60 vendor spell and one is a runic spell that requires hatesfury/refuge faction/all that jazz but I am looking at the bigger picture here. Also bards can totally duo their baldakan.



The main point here is that its crazy that bards are king charm over little queen enchanter, Maybe there is a more practical implementation but the general idea has been spilled horribly all over this suggestion table
 
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Anthem of Command is just a bards niche they have nothing else going for them. Enchanters can cast Haste and KEI they are already way over powered and giving them a better charm would break the raid game in many ways.
 
Anthem of Command is just a bards niche they have nothing else going for them. Enchanters can cast Haste and KEI they are already way over powered and giving them a better charm would break the raid game in many ways.

Apparently you missed the part where you basically require a bard for the first 10 tiers as well as doing any non trivial 6 man content. This is not a thread about how good or bad bards are, its a thread about enchanters having a spell thats a remnant from its live incarnation that could benefit the class where it is direly needed by being changed.

You seem to be confused about this affecting the raid game, Enchanters can already charm the trash in numerous zones and encounters, decreasing the cooldown on this one spell is not going to vastly change anything outside maybe plane of torment/NDHK from where after literally every trash mob becomes 65+. I am certain there is an encounter where this spell comes into play but I do no want to discuss huge spoilers in this thread.
 
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Anthem of Command is just a bards niche they have nothing else going for them. Enchanters can cast Haste and KEI they are already way over powered.

I literally cannot believe you just posted this. I cannot. The words. They wont come out.

I want to believe that this is some kind of perverse European form of trolling and that you honestly do not believe this because the alternative is that you were born without a brain and are some kind of hybrid zombie-robot and I honestly just couldn't handle that at this point in my life.

---

Multiple choice question Timmy.

Who should be better at charming mobs (a) Bards /or/ (b) Enchanters.

If you guessed (b) Enchanters you'd be wrong because we live in backwards land.
 
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Not everyone in the game is going to be tier 7-8 like you where all the trash is red con mobs. I don't know if you know this but i have a level 6 bard. If I knew enchanter had a better charm on top of all their other useful spells like KEI and haste then what's the point of making a bard? I'm just going off speculation but from my vast experience on my bard I'll just assume they don't change from lvl 6 on aside from getting such a wicked efficient charm at 65. Enchanters would be way too powerful and break the game with such utility as a useful charm that is similar (but better read UNRESISTABLE!). Oh well i guess ill stop ranting because everyone knows enchanters are what's wrong with this game. But if this goes in I probably will quit my bard and not donate ever again.
 
If I knew enchanter had a better charm on top of all their other useful spells like KEI and haste then what's the point of making a bard?

hey they can do like 400 dps, mez, mana regen, spellshield, rune, DA, charm, movement speed, slow, snare, spell focus, stun, resist debuff, resist buff, ac buff, and literally any spell mechanic in the game, lock pick but they got no use bro
 
I want to believe that this is some kind of perverse European form of trolling and


Personal attacks like this is why nothing constructive happens on these forums. I don't much appreciate being called European and i hope you don't have sex with your mother with that kind of language.
 
Definitely support this. Giving bards another higher level charm was a weirdass direction to go in since they suffer ridiculously less risk using it than an enchanter and it may as well be unresistable since if the -50 adjust isn't enough I'm just going to slap relic chant on then try to land it on anything not magic immune.
 
Not everyone in the game is going to be tier 7-8 like you where all the trash is red con mobs. I don't know if you know this but i have a level 6 bard. If I knew enchanter had a better charm on top of all their other useful spells like KEI and haste then what's the point of making a bard? I'm just going off speculation but from my vast experience on my bard I'll just assume they don't change from lvl 6 on aside from getting such a wicked efficient charm at 65. Enchanters would be way too powerful and break the game with such utility as a useful charm that is similar (but better read UNRESISTABLE!). Oh well i guess ill stop ranting because everyone knows enchanters are what's wrong with this game. But if this goes in I probably will quit my bard and not donate ever again.

I literally stopped reading after the first couple sentences. The fact that you have completely 0 understanding of what a bard can do makes any point that you bring up based completely on assumption/speculation and lacks any validity at all in an argument.

Also the fact that you have brought up KEI and haste repeatedly as reasons why Enchanters don't need a better charm leads me to believe that you actually don't even play this game.

I AM NEVER DONATING EVER AGAIN.
 
Good god whats wrong with you people! We have an entire forum pretty much devoted to personal attacks, and yet you keep on doing it here. Stay off the forums for a bit and think about what you did. See you again in a few days.
 
All I wanted was nice things and a post where I could get away with using the word birrilion. Eitherway despite this thread being full of poopoo now I think the request is still a good one
 
We're already powerful enough! What do you think will happen if you make this change? What will happen if we actually possess something unique? We'll have to actually DO things. Yuck!

Fun fact: Bards have a mirror of nearly every enchanter skill, which are actually far superior in most situations. They even retained overhaste while enchanter's lost their ability.

tl;dr - I don't want to be useful because then I can't justify AFK'ing.
 
Having played with control and dictate in bq and cit in xp settings, I can say it'd be a very fun change for the class for the high end enchanter to be able to cast them even semi reliably. 5 minutes turns it into a strictly cc option, and if that's all you're using it for I don't know why you wouldn't just mez it and save yourself the spell gem. I don't know off hand what raid settings this might become abusable on, but I'm thinking they're few enough that if one really becomes an issue, that particular mob could just become charm immune. Fully support this idea.

*edit: Its worth noting that cit and bq atm your only options for being comparable dps to any other class are gog/aod, nuke, and misery of the swamp. Which pretty much comes down to misery on anything that lives through the full duration, and just gog/aod on any fight that doesn't. While this is a mind numbingly easy way to xp, its not terribly fun. Press gog switch target, press gog. Repeat for the entirety of the xp group. Maybe once in a while mez something.
 
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