I noticed when the "big game changing patch" was released, alot of the hooplah was the inability to duo anymore. People generally had to group, or were out of the experience completely, a duo could not kill anything. Well with all the tweaks and changes Wiz made, we ran a little DCing test.
With a 60 Shaman, 60 Paladin team, I was easily able to plow through whatever was thrown at me. Various level rats from DN I could take down casting one Torpor on myself, and using a Shaman pet.
Shortly after this I decided to try my hand at Mielech, if I avoided the golems I could pretty much duo around where I wanted with relative ease. The experience gain wasn't huge but it was still there, and still showed that even without a group, 61-65 is easily obtainable for the duo group. Wiz really hasn't broken how WR is, I still kill stuff in duo about as fast as I did prepatch.
I'm not seeing the big hooplah about 61-65 (It's supposed to be stupid long, try to grasp that concept.) or the changes to mobs, to me everything is still generally the same.
Regards,
Darwin/Jord
With a 60 Shaman, 60 Paladin team, I was easily able to plow through whatever was thrown at me. Various level rats from DN I could take down casting one Torpor on myself, and using a Shaman pet.
Shortly after this I decided to try my hand at Mielech, if I avoided the golems I could pretty much duo around where I wanted with relative ease. The experience gain wasn't huge but it was still there, and still showed that even without a group, 61-65 is easily obtainable for the duo group. Wiz really hasn't broken how WR is, I still kill stuff in duo about as fast as I did prepatch.
I'm not seeing the big hooplah about 61-65 (It's supposed to be stupid long, try to grasp that concept.) or the changes to mobs, to me everything is still generally the same.
Regards,
Darwin/Jord