Cyzaine
Staff Emeritus
Quest Completed! Nwaij with a technical first place, and Rivest as a technical second, though Rivest would have won had the final fight been fixed before he logged for the day.
Ok, you all know the drill, keep the spoilers as minimal as possible, yet try to be as detailed as you can. The grand paradox! There should be nothing game breaking in there, but I am sleep deprived, and may not like you personally.
Known Issues:
*Marlow Neck upgrade is not faction bound/lacks an aug slot - These will be fixed.
*Torment fight model is broken/stupid - This fight will be moved closer to the entrance, to keep it in line with other Aug quests in potential difficulty.
*The final fight of Aug 3 (a PoN fight) bugs out - This appears to happen if your ally in said fight gets the last hit. I'll be fixing this asap, but take a SS for reimbursement of the item that SHOULD drop for now.
Fixed Issues:
*Ambiguous drop information from first quest - You'll be informed when you mess up now.
*Augment wont upgrade from stage 1 to 2 - Hooray for proper comparisons!
*Some of the boss fights were far easier than intended - Not anymore!
*Upgraded drop rate of the essences for the first one - Won't say by how much, but you should spend less time farming those same 5 mobs
*Eplague part 2 fight is busted - Logic now works! Go ahead, kill em all!
*Cant read text in a certain book found in a certain location - Flavor text added for those of you who can read!
*The torment fight has a ridiculously over powered ability - He likely won't kill you without hope of recourse now
*Final fight activation was bugged - Error on my side, this has been fixed, the quest can be finished!
*Kelethin wasn't accepting turn in of the amulet - This has been addressed.
*DPS leaning final aug has +1 aggression - Stats have been slightly adjusted on all rank 4 augs.
*Crafted Vial of Marlow not for sale - If you think you know who sells it, try talking to him instead. It will likely stay this way
*A quest version of Kelethin would be nice - *Kelethin has been added to the hedge maze, in some fairly inconvenient spot.
*The very final encounter is bugged in some manner - The final encounter is working properly.
Ok, you all know the drill, keep the spoilers as minimal as possible, yet try to be as detailed as you can. The grand paradox! There should be nothing game breaking in there, but I am sleep deprived, and may not like you personally.
Known Issues:
*Marlow Neck upgrade is not faction bound/lacks an aug slot - These will be fixed.
*Torment fight model is broken/stupid - This fight will be moved closer to the entrance, to keep it in line with other Aug quests in potential difficulty.
*The final fight of Aug 3 (a PoN fight) bugs out - This appears to happen if your ally in said fight gets the last hit. I'll be fixing this asap, but take a SS for reimbursement of the item that SHOULD drop for now.
Fixed Issues:
*Ambiguous drop information from first quest - You'll be informed when you mess up now.
*Augment wont upgrade from stage 1 to 2 - Hooray for proper comparisons!
*Some of the boss fights were far easier than intended - Not anymore!
*Upgraded drop rate of the essences for the first one - Won't say by how much, but you should spend less time farming those same 5 mobs
*Eplague part 2 fight is busted - Logic now works! Go ahead, kill em all!
*Cant read text in a certain book found in a certain location - Flavor text added for those of you who can read!
*The torment fight has a ridiculously over powered ability - He likely won't kill you without hope of recourse now
*Final fight activation was bugged - Error on my side, this has been fixed, the quest can be finished!
*Kelethin wasn't accepting turn in of the amulet - This has been addressed.
*DPS leaning final aug has +1 aggression - Stats have been slightly adjusted on all rank 4 augs.
*Crafted Vial of Marlow not for sale - If you think you know who sells it, try talking to him instead. It will likely stay this way
*A quest version of Kelethin would be nice - *Kelethin has been added to the hedge maze, in some fairly inconvenient spot.
*The very final encounter is bugged in some manner - The final encounter is working properly.
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