Darkfall

Haza

Dalayan Beginner
Sorry if this has been posted already, but anyone planning on playing it up on http://www.darkfallonline.com/ they just released the launch date Jan 22nd looks like an all out brawl if you like pvp leme know if anyone is maybe we can roll on the same server with me and afew friends.
 
After reading some reviews I can safely say not a chance.
 
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After reading some reviews I can safely say not a chance.


I read, from their release notes "More than 200,000 people have applied for our trial / stress test... that far exceeds our server bandwidth"

I'm paraphrasing, but 200,000 isn't exactly ALOT when it comes to modern MMO's. How many does WoW have? 10 million?

But, I'm no developer (nor do I ever want that seemingly hellish job hehe) so I'm probably not even considering a thousand things that would change my opinion.
 
I read, from their release notes "More than 200,000 people have applied for our trial / stress test... that far exceeds our server bandwidth"

I'm paraphrasing, but 200,000 isn't exactly ALOT when it comes to modern MMO's. How many does WoW have? 10 million?

But, I'm no developer (nor do I ever want that seemingly hellish job hehe) so I'm probably not even considering a thousand things that would change my opinion.

I have also been keeping an eye on this game due to a friends interest in it. After hearing the woes of how well their first retail launch is going I will have to abstain from this game as well. Adventruine is going to have to do some major work on their management models before they even work on the games support.

They released the game not telling anyone. Then shut their shop down five minutes after it opened because "They had sold their quota for the day." The amount that I had heard was little over maybe five hundred accounts worth.

Sorry this seems like a sad start. They want to try and pack about 10k players on a server. 200k players want the game and I think they are only planning on a couple of servers so I have heard.
 
I'm really interested in it and have been for a long time. It needs more time though. Need to wait and see if they get a North American publisher and get it released to the masses, and hopefully they can tidy it up. As it stands currently, I wouldn't go near it. If they can improve some key things though, then I would be really interested in playing it. It has taken them so many years to get to this point though, I have to wonder how long it could take them to make even basic changes.
 
I am currently playing Darkfall, and have been since launch (Feb 25th).

It's an alright game. FPS-style archery and magic combat, and over the shoulder melee. The crafting and harvesting systems are mind-numbing click & wait 10-25 seconds, but the items they produce are very nice.

The skill system needs work. A lot of skills make no difference from 0 to 100, like swim and run. Weapon and magic skills, especially magic skills, take a long time to level up but once you do they, again especially magic, are very powerful.

Some graphics and most sounds need work. The audio is just bad. The world looks great and the shadows are some of the best I have seen in any game, but the animations and models need work. It's all really personal preference; Aventurine has said from the beginning that they were focusing on gameplay first.

Cheating is an issue. Aventurine claimed to have server-side detection but clearly they do not as players are speeding, teleporting, and flying under the world, and getting away with it. It is not very common to find a blatant cheater like that, though, but there are other cheats that matter, like seeing players through walls and on the minimap (radar), breathing underwater, no fall damage, and even rumors of a self-clone like cheat that is almost like being invisible without being able to not attack or be attacked.

PvP is fun. PvE solo or in a small group is fun, and PvE in a large group is pretty much box the mob in and swing it to death. It's not really a PvE game; it's a full loot FFA PvP game-- if you are spotted PvEing, and combat can be heard from a good distance, you are going to be attacked for all those PvE loots you've gathered.

The solo player has a hard time because of the common gank-groups. Small and non-allied clans get rolled by zerg clans and zerg-alliances for their cities and hamlets. Zergs often bog the battle down but can be a real spectacle to watch. Small group PvP is fun, but there is always a larger group out there *grin*.

Hm, I think that about covers it. Bring your A-game if you want to enjoy Darkfall-- it's not your average sandbox. Plenty of footage on YouTube.
 
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