I know the cap from gear is 10%. And I know that warriors/paladin get innate crits. But I have a few specific questions.
1.) I've always assumed that warriors/paladins get an innate 10%?
2.) If so, does this mean warriors/paladins cap at 20% total crit with gear alone factored?
3.) How much total crit do the AA's add?
4.) Does all of this stack linearly?
5.) What is the max possible crit % for a warrior/paladin and for a non warrior/paladin?
I've always assumed that I understand crit numbers, but the wiki's explanation made me reconsider. Should it read STACKS with other and not CAPS with other? I'd like to assume that it should read "stacks", but I'd rather ask a stupid question than not know at all.
1.) I've always assumed that warriors/paladins get an innate 10%?
2.) If so, does this mean warriors/paladins cap at 20% total crit with gear alone factored?
3.) How much total crit do the AA's add?
4.) Does all of this stack linearly?
5.) What is the max possible crit % for a warrior/paladin and for a non warrior/paladin?
I've always assumed that I understand crit numbers, but the wiki's explanation made me reconsider. Should it read STACKS with other and not CAPS with other? I'd like to assume that it should read "stacks", but I'd rather ask a stupid question than not know at all.
Critical Strike
From SoDWiki
An advanced item effect that directly increases the chance of landing a critical hit in combat by the percentage of Critical Strike. Caps with other Critical Strike effects up to a maximum of 10%. Critical Strike does not affect spell criticals.