Heya.
So, after doing several searches through these forums (and on google), it seem as if this is, or at least was, a very common problem. The problem I am having is exactly what many people on the thread http://www.shardsofdalaya.com/forum/index.php?topic=4943.0 (as well as many other threads) describe. I can patch fine, enter my username and password fine, and see the server list fine. However, whenever I try to advance to the character select screen (by either clicking the button or pressing enter), the game hangs for about 15 seconds looking like its trying to change resolution and then quits back to the original splash screen that you see right after agreeing to the EULA.
I could post my dbg.txt file, but it really is the exact same (in all important respects) as the file posted on the aforementioned thread.
I should also note that this started happening the day after the most recent server-side patch, though that is probably a coincidence as I could log in the day of the patch after the patch occurred (just not the next day). [Bleh, that sentance is worded awkwardly... hopefully you get the gist.] Also, when I could log in, doing so was very flaky. I would have to try to log in ~10 times before a successful attempt (on unsuccessful attempts the same thing that is always happening now would happen: exit to the first splash screen without any error message).
As for what I have attempted: pretty much everything that I have control over. Re-installed the Game, ran many hardware diagnostics, locked the pixel pipelines and vertex shaders that I had unlocked on my geforce 6800, under-clocked my video-card, tried installing the game on different hard-disks, etc., etc., etc. I even wanted to play one day so bad I set up cedega on a Ubuntu 6.10 (edgy) partition on this computer and tried to run "the game" from there. Lo and behold... exact same problem.
So, bleh. That being said, I really highly doubt anyone can help. It sounds like this is not an uncommon issue and I have not seen any solutions to it. However, with the few searches that I did on these forums, it doesn't look like anyone has posted this problem for the past several months. Does that mean a solution has been found?
I really want to play on this server, I would even be receptive to extreme suggestions that sound reasonable. I liked this server so much that after only like a week of playing I decided to start donating. The funniest part is that the day after I signed up for the donation is when the problems started occuring. My only conclusion to this whole mess of a problem is that god hates me.
Oh well... Again, I would be highly receptive to any suggestions.
Thanks in advance,
elrog
EDIT: Oh yeah, I forgot to mention that I am not behind a router per se. I get free internet access via my apartment, so I connect to one of their routers. I have no idea what the network topology is like, but I also don't have control over it. If this issue didn't persist intermittently before, I would swear that it is a network shaping problem. As is though, it really doesn't feel like it to me. I can also access the game's live servers fine. *shrug*
So, after doing several searches through these forums (and on google), it seem as if this is, or at least was, a very common problem. The problem I am having is exactly what many people on the thread http://www.shardsofdalaya.com/forum/index.php?topic=4943.0 (as well as many other threads) describe. I can patch fine, enter my username and password fine, and see the server list fine. However, whenever I try to advance to the character select screen (by either clicking the button or pressing enter), the game hangs for about 15 seconds looking like its trying to change resolution and then quits back to the original splash screen that you see right after agreeing to the EULA.
I could post my dbg.txt file, but it really is the exact same (in all important respects) as the file posted on the aforementioned thread.
I should also note that this started happening the day after the most recent server-side patch, though that is probably a coincidence as I could log in the day of the patch after the patch occurred (just not the next day). [Bleh, that sentance is worded awkwardly... hopefully you get the gist.] Also, when I could log in, doing so was very flaky. I would have to try to log in ~10 times before a successful attempt (on unsuccessful attempts the same thing that is always happening now would happen: exit to the first splash screen without any error message).
As for what I have attempted: pretty much everything that I have control over. Re-installed the Game, ran many hardware diagnostics, locked the pixel pipelines and vertex shaders that I had unlocked on my geforce 6800, under-clocked my video-card, tried installing the game on different hard-disks, etc., etc., etc. I even wanted to play one day so bad I set up cedega on a Ubuntu 6.10 (edgy) partition on this computer and tried to run "the game" from there. Lo and behold... exact same problem.
So, bleh. That being said, I really highly doubt anyone can help. It sounds like this is not an uncommon issue and I have not seen any solutions to it. However, with the few searches that I did on these forums, it doesn't look like anyone has posted this problem for the past several months. Does that mean a solution has been found?
I really want to play on this server, I would even be receptive to extreme suggestions that sound reasonable. I liked this server so much that after only like a week of playing I decided to start donating. The funniest part is that the day after I signed up for the donation is when the problems started occuring. My only conclusion to this whole mess of a problem is that god hates me.
Oh well... Again, I would be highly receptive to any suggestions.
Thanks in advance,
elrog
EDIT: Oh yeah, I forgot to mention that I am not behind a router per se. I get free internet access via my apartment, so I connect to one of their routers. I have no idea what the network topology is like, but I also don't have control over it. If this issue didn't persist intermittently before, I would swear that it is a network shaping problem. As is though, it really doesn't feel like it to me. I can also access the game's live servers fine. *shrug*