WazeekWazoo
Dalayan Beginner
First of all, mistmoore is one of the greatest zones ever made. And playing there again brings back some old memories. So kudos for adding it (now, all we need is Plane of Fear, and Lower Guk =p). However, if it IS intended for an EXP zone, I think it's a bit too rough. Past the Graveyard or going through the front door, there are MANY 2-3, sometimes even 4 pulls. I don't know if they are linked or not, but this pretty much makes the EXP group rely on a monk or SK in the group. Because from what I've seen, some of the mobs (if not most) are unmessable.. Otherwise, if a group can't bring a perfect class make up, they are forced to do the entrance.. And 1 group can easily camp the entire entrance/yard area easily... Thus forcing the next group to have the perfect group.
Now, if I'm just mistaken and most mobs are messable.. disregard. Then it's fair (since most groups need an enc to be efficient anyways). I'd just hate to see this zone turn into the "Die a couple times to linked pulls, and get so-so exp, and beastlord arms/legs (see: POS loot)" Cmal zone.
Another thing is the see through sneak/hide part. That just seems ridiculous. I find it hard to believe that dragons.. even the gods on WR to not be able to see a rogue.. Yet a regular exp mob can. Now, if there is a very GOOD reason for this. Then that's fine.. For instance, if there is a tough room with 7 or 8 mobs all linked, just in order to get a phat lewt named mob solo. Then that would make sneak/hide too powerful, since a group of rogues could sneak/hide to it and kill and farm phat loots... But other then that.. It makes no sense.
Now, if I'm just mistaken and most mobs are messable.. disregard. Then it's fair (since most groups need an enc to be efficient anyways). I'd just hate to see this zone turn into the "Die a couple times to linked pulls, and get so-so exp, and beastlord arms/legs (see: POS loot)" Cmal zone.
Another thing is the see through sneak/hide part. That just seems ridiculous. I find it hard to believe that dragons.. even the gods on WR to not be able to see a rogue.. Yet a regular exp mob can. Now, if there is a very GOOD reason for this. Then that's fine.. For instance, if there is a tough room with 7 or 8 mobs all linked, just in order to get a phat lewt named mob solo. Then that would make sneak/hide too powerful, since a group of rogues could sneak/hide to it and kill and farm phat loots... But other then that.. It makes no sense.