Codex Experience

Zhak

Dalayan Beginner
With the daunting task of trying to complete this ( I realize it wasn't meant to be done in a month or even a few months ), it's pretty much inevitable that you're going to get a -25% zone mod in about every single exp zone on SoD unless you never leave your favorite zone(s). Because you don't get your zone mods reset after you hit 65 ( I think it may even be 60 ) and the fact that you're required to get 250aa's before you start the codex, my suggestion / request is that zone mods get reset when you get 1% in to any codex, volume 1-5.

With 200aa's required to finish a codex, you're still going to get -25% in a few zones before you complete it.

Please post feedback / opinions
 
I definitely agree with something like this. Since implementing new xp zones would be great, it is just too time consuming and difficult to do with everything else the Devs are doing at the moment. I think increasing it to getting at least 10% into each tome would be a little more fair, to prevent people from starting new tomes (when they come out, since I think the Codex of Power must be done in order, but I cannot remember) just to restart a zone modifiers. I think this number is pretty flexible either way, as 10% is only 20 AA (or so) anyways. New area bonuses really do not last that long anyways, so I really don't see an issue with this.
 
Supposing this was implemented, and I'm not assuming it will be, what would happen to the people that have already passed this predetermined point in their codex?
 
Resetting doesn't affect exp gained towards AAs so the easier solution may just be to not have these mods affect codex EXP.
 
That would be cool. Would make it so you can only get "better" xp for your tomes and not AA. IF you changed this, would getting just tome xp affect the new area bonus at all? (as in, if you were 100% tome and grinded 10% tome in a zone with a 10% new area, would it continue to be 10% until you went back to AA xp?)

Thanks!
 
You don't understand me. Any bonus / penalty would simply not apply to exp going towards your codex, and codex exp would not rack up penalties, etc.
 
That is what I thought you meant, I just phrased the question poorly. Sounds like an awesome idea to me!
 
Instead of taking away the bonuses from those who have yet to take advantage of the codex, I'd personally prefer to see it stay as is. If the zone mods aren't going to be reset, it seems silly to take them away when there is still the bonus ability for some. As explained before when resetting the mods was discussed, its not like you are actually getting negative xp, you are just getting less of a bonus.
 
JayelleNephilim said:
Instead of taking away the bonuses from those who have yet to take advantage of the codex, I'd personally prefer to see it stay as is. If the zone mods aren't going to be reset, it seems silly to take them away when there is still the bonus ability for some. As explained before when resetting the mods was discussed, its not like you are actually getting negative xp, you are just getting less of a bonus.

Uh, yes you are. -25% is negative exp, and really, by the time you have 250 AAs most places are -25%...
 
JayelleNephilim said:
Well perhaps I was wording what I was trying to say poorly. See this thread for a clearer explanation of what I meant: http://www.shardsofdalaya.com/forum/index.php?topic=9779.0

Yeah but that's not really relevant to the fact that there's no incentive to go to new zones anyway once you have -25% everywhere.

I mean, at the absolute MOST even if you hadn't mined every zone dry for bonuses, you'd be at a positive bonus for half a codex or so, and then you'd get -25% for the remaining four and a half. You're basically arguing for having to spend more time to max the codexes.
 
Anyway I just see the resetting request (once every codex ? lawl) pretty lazy thinking. When we see people like Gonobn are already 80+ % in, he must be at -25% in more than several areas, doesn't seem to hurt him that much.
I'm 24% in, and I really don't have that many zones with 0% or -10% , none with -25. Sure it will happen. But why letting a codex become easier to obtain if it's supposed to be an EXP sink ?
 
Gonobn is one person, I think there are <5 people who have even hit 50%.

Also, why are people arguing for the codex to be harder and take longer than it already is? Do you all enjoy hundreds of hours of timesinks that much?
 
Personally yeah. No need to trivialize this. What will there be to do once people will have finished the codexes ? whining for more ?
 
Dzillon said:
Personally yeah. No need to trivialize this. What will there be to do once people will have finished the codexes ? whining for more ?

Go die. No need to make the codices harder to try and put an end to internet bitching...cause thats pretty fn futile.

Gono is just a beast, and so is anyone with 40% or more, the xp rate is fine as is imo.
 
Syalara said:
the xp rate is fine as is imo.

The codex, to my understanding, is a pretty nice bonus once completed.

I get the frustration of people not being able to obtain this bonus in a timely manner, but I also understand the satisfaction that comes from completing something of this magnitude.

I do not view the codex as a timesink, just as many do not view raiding as a timesink.

I enjoy exp groups, and this gives me a reason to Exp Cinn once again after being capped on AA's.

This is coming from someone who is currently 48% into their first volume.

Exping is fun. Leave the mods as is.
 
Tbh i find it strange a tank is furthest in the tome as it really is worth almost nothing to them. you would think wizards and rogues would have a better motivation to complete this.
 
Noktar said:
Tbh i find it strange a tank is furthest in the tome as it really is worth almost nothing to them. you would think wizards and rogues would have a better motivation to complete this.

Exactly, because it's not going to help his heals or anything like that. Oh wait....
 
ElPapaPollo said:
Exactly, because it's not going to help his heals or anything like that. Oh wait....
He was making a point that it was a tank, not asking for one of your worthless trolls. But, given your recent post history, I shouldn't be surprised.
 
I think Xavu was just pointing out that the tomes benefit a paladin more than they would a warrior, or maybe even a shadowknight (for tank comparison). In my opinion, the tomes are best for people who can utilize the increase in damage and healing.
 
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