Personally as a monk shaman duo, that I play now almost exclusively, I am not overly concerned by CMAL drops. The thing that always bugged me is that whenever I end up in CMAL (usually for some warrior buddy trying to camp his gloves ) most of the drops rot. There are 15 classes in the game and out of the max 6 are represented in the group and plus there bound to be repeat drops. What I am suggesting is make CMAL armor same kinda of quest armor like Giant/Dragon. Basically make some kind of tokens drop off trash in CMAL when turned in certain quantities plus the mold/pattern nets the armor reward. What do you think?