Circlet of Shadow, PreNerf

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yizuman

Dalayan Beginner
Would the original CoS be put back in game? I love my CoS and never travel w/o it and always have it on when I travel, being a Necro, it's a hazardous occupation to live with. :p One of the best insta-click items for the Necro/SK class.

It used to drop in Mines of Nurga before it got nerfed with a crappy 1.0 one. If you want to, you can make it like a rare drop and place it in one of the named mobs, take yer pick.

If there's a PvP concern about it, I don't PvP and I stay away from it.

Also a question, is the quest for the JBoots still in game?

I plan to join soon. I quit EQ last year after being sick and tired of the way Sony has been treating EQ ever since Sony bought it out. Especially with all of the crappy expansions they've been spitting out. :mad:

Thanks

Yiz
 
Melwin said:
A prenerf CoS would be mega overpowered here. No way José.

How is it overpowered? Please give me some examples. It doesn't effect players or mobs personally, imo.

Rangers get a insta invis via AA, that still in code with WR?

Yiz
 
I know that if i have to make a run for a zoneline and mobs are already agro on my, invis is something i almost HAVE to cast to get away, lest I agro many many many more mobs on the way. Stopping, memming the spell quick, hoping run 3 gets me far enough away, trying to cast invis, making the dash.....with this, you could just click it and be insta-invis anywheres. Kinda takes the danger out. And I beleive ranger aa has a short recast on it. Not sure however.
 
yizuman said:
Melwin said:
A prenerf CoS would be mega overpowered here. No way José.

How is it overpowered? Please give me some examples. It doesn't effect players or mobs personally, imo.

Rangers get a insta invis via AA, that still in code with WR?

Yiz

Spell FD never fails, but has a casting time where you can get interrupted and whatnot. It also takes up a spell slot. That's the advantage over Skill FD that monks have.

If we gave you a no-cast clicky you wouldn't even have to MEM, it'd be overpowered.
 
Rangers and Druids get innate camoflage (5 AA's), which turns you invisible at will (instant cast) with a 7 second recast time. You can make it a hotbutton so you dont have to mem the spell. But then again, we're rangers and druids and dont get FD. So each to his own I guess...

PS. dont nerf us any more ;(
 
Aeran said:
Rangers and Druids get innate camoflage (5 AA's), which turns you invisible at will (instant cast) with a 7 second recast time. You can make it a hotbutton so you dont have to mem the spell. But then again, we're rangers and druids and dont get FD. So each to his own I guess...

PS. dont nerf us any more ;(

hahahahahahahahaha

are you seriously comparing instant invis to FD of any sort in usefulness?
 
Prenerf CoS allowed you to perform an exploit invis after FD. You could click it immediately after standing from a FD and non see invis mobs who are literally standing over you wouldnt notice you. The ability to buy/camp an item that allows FD class to become insta invis is absurdly over powered and would not add any benefit to the community versus the abuse it would bring.

Lok
 
The CoS prenerf (Circlet of Shadow) provided an insta-click invisibilty. It made life very easy for a moving to point A to point B problem but it was not over-powered from the EQLive standpoint. The Circlet was dropped because it made SK and Necros immune in PvP. Each time a person goes invis he was removed from your target window, oddly this was true whether you had see invis or not.

I loved my CoS but it did not make my necro overpowering. It did let you shed aggro like water off a duck's back and allow for some pulls that were impossible with out it.

As for its effect in Winter's Roar I have no idea. The thought that spell based FD auto succeeds on cast is amazing. In EQ Live FD fails about 15% of the time. To have that dropped to 0% is a remarkable upgrade. (Heck Death's Peace failed about 5%) If the combination of 100% success FD + insta invis is overpowering Necros have that combo innate against Undead with AA.

The ability to toggle between standard invis and invis to undead instantly is far more over-powering the insta invis and FD. At least using the EQLive rules.
 
"I loved my CoS but it did not make my necro overpowering. It did let you shed aggro like water off a duck's back and allow for some pulls that were impossible with out it."

Quoting for obvious reasons.

Eredhel
 
Eredhel said:
"I loved my CoS but it did not make my necro overpowering. It did let you shed aggro like water off a duck's back and allow for some pulls that were impossible with out it."

Quoting for obvious reasons.

Eredhel

Pretty much.
 
Seems like none of you played the old school EQ, therefore you don't understand the aspect of the prenerf CoS. It's not an exploit. I have the Prenerf CoS and still do on my necro char. Had it for 5 years.

As for losing a mob with CoS, that's not true. When I gain aggro and if I click my CoS, they still see me and I do not lose my aggro, even when I pass other mobs, the mobs start chasing me simply because the aggro factor from the first mob is still with me. I still died even with CoS.

The only way I lose them is to FD, if I am lucky that is that it doesn't fail, some mobs runs right at my tail, so to stop and hit FD, I'd be lucky I don't die first before the FD spell succeeds.

I played my Necro for 6 years, the week when the game went live.

By the way, how can it be an exploit? Sony has never called it an expoit. I think this is a case of item envy.

Yiz
 
The people who played here, to me at least, seem like the most likely to have been true old school EQ'ers. To say they are not is an insult.

And it's rather hard for the two best geared warriors on the server to have item envy, but believe what you will ...

The point is, no it's not going in, and you came to this board expecting this to be EQ. It's not. It's Winter's Roar.
 
I played my necro since we had the spell "charm". The CoS alone doesnt kill agro you dolt, reread what I said. As for sony not saying its an exploit , they can't do shit right to begin with, their response to this tech and the pvp issue was to make the new CoS have a cast time. I do have item envy, oh please where can I get your uber phat lewtz.

Lok
 
Let me preface my response by saying I have played Winter's Roar for one evening. I know almost nothing of its spells system and combat system that make it unique from EQ. My comments are purely based on the power of a CoS on a standard EQ server.

The ability of a Necro to shed aggro is part and parcel with the class. The benefit of a CoS was not to lose the minute or so it took for MOBs to reset. In EQ they even added a timer to aggro so a necro(any FD class) could shed all aggro after about 2 or 3 minutes. The CoS allowed in some situation the ability to drop aggro via FD then click the circlet and go on your merry way with no lost time. This is nice but not overpowering. At 70th level Run5 and defensive AAs the CoS even loses its luster here. It just easier to feign flop where you need to go.

The pulling aspect is also not overpowering. A bard for instance can make pulls with Fading Memories that are impossible without it. This does not means Fading Memories is overpowering. In fact Fading Memories is a Pre-nerf CoS + 100% FD combined. It wipes you from all aggro lists and turns you invisible. A Pre-nerf CoS + FD makes the necro/SK the 2nd string raid pullers. How a move from the 3rd string to the 2nd string is over-powering is a bit of a stretch.

As to adding it to Winter's Roar I must plead total ignorance to its power here. I also feel that, given Winter's Roar remarkable uniqueness, it would be out of place. This item had its day in EQ. I loved having one but now look to Winter's Roar for new challenges and rewards. In that light I have not been disappointed in any way. My first night of play was wonderful and I am blown away by the work the WInter's Roar folks had to do to get the server to where it is.
 
oooh boy. If you'd been on the monk boards when bards got fading memories.

Fading memories is a ridiculous ability, which shafted monks completely. Bards can't do that shit here, thankfully, and I hope they never will.

Being able to lose aggro in an instant is unbalancing, exploit or not. If you don't think so, you're being ridiculous.

Bottom line: WR is balanced around not having instant invis in combo with FD. There will be no instant invis for you.
 
Insta click invis + FD is a bad combination. It will not be put in. This thread is also getting ugly, so I'm going to lock it.
 
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