Glamrin
Staff Emeritus
Current cast times for these spells are:
lvl 34 - Terror of Darkness - 1 second (hate 200)
lvl 44 - Terror of Shadows - 1 second (hate 400)
lvl 53 - Terror of Death - 1.5 seconds (hate 450)
lvl 59 - Terror of Marlow - 1.5 seconds (hate 510)
lvl 63 - Terror of Kaezul - 1.5 seconds (hate 675)
(aa - leech of shadows - 1.5 seconds, lasts 6 ticks (hate 350))
Is there a good reason for the different cast-times of these spells?
Now ofcourse sk's alternate between casting two (or three) of these spells (since theres a 6sec refresh), but if that isnt considered might it not actually be advantageous for a lvl 53 sk to keep using his lvl 44 spell over his lvl 53 one?
As a lvl 65, I find there are still times when I load up the lvl 44 spell for the faster casttime, in some situations that 0.5 second can be crucial. Also when exp'ing and tanking multiple mobs, using single target agro spells to get agro on all of them, those 0.5 seconds sum up to a lot!
If there is no good reason for the difference in casttime, could these spells be aligned either (prefferably) at 1 second or at 1.5 seconds? It would make more sense in progression.
Also if making them 1 second casttime would be considered to give the SK a too high possible agro generation (I wouldnt think it would) could the casttime of the aa be lowered since that would not seriously affect total agro generation (with a 6 tick recast on same mob), but would help sk grab agro on single targets faster (SK is supposed to be master of single target agro) and would help immensely when tanking multiples?
lvl 34 - Terror of Darkness - 1 second (hate 200)
lvl 44 - Terror of Shadows - 1 second (hate 400)
lvl 53 - Terror of Death - 1.5 seconds (hate 450)
lvl 59 - Terror of Marlow - 1.5 seconds (hate 510)
lvl 63 - Terror of Kaezul - 1.5 seconds (hate 675)
(aa - leech of shadows - 1.5 seconds, lasts 6 ticks (hate 350))
Is there a good reason for the different cast-times of these spells?
Now ofcourse sk's alternate between casting two (or three) of these spells (since theres a 6sec refresh), but if that isnt considered might it not actually be advantageous for a lvl 53 sk to keep using his lvl 44 spell over his lvl 53 one?
As a lvl 65, I find there are still times when I load up the lvl 44 spell for the faster casttime, in some situations that 0.5 second can be crucial. Also when exp'ing and tanking multiple mobs, using single target agro spells to get agro on all of them, those 0.5 seconds sum up to a lot!
If there is no good reason for the difference in casttime, could these spells be aligned either (prefferably) at 1 second or at 1.5 seconds? It would make more sense in progression.
Also if making them 1 second casttime would be considered to give the SK a too high possible agro generation (I wouldnt think it would) could the casttime of the aa be lowered since that would not seriously affect total agro generation (with a 6 tick recast on same mob), but would help sk grab agro on single targets faster (SK is supposed to be master of single target agro) and would help immensely when tanking multiples?