[BUG] Invisible Doubled Damage.

haloboycs

Dalayan Beginner
Remember that day we did Mielach, i went "WTF happened? froglok hit me only around 800 dmg in total, i have 1500 hp and i died?" .. and recently in First City zone, i was paying attention to my hp and enemy hitting damage..

my hp is nearly 1400, self buffed, divide them into 5 (5 bubbles), 280 per bub. one of golem came attacked me, first 2 hits is 81, 71 .. 160 ok, sound like takes half of a bub, BUT that hit took a whole bub WHOA!?.. i think theres error in coding making it doubled damage.
 
I frequently notice that, when hit, the HP bar goes down too far and then after a few seconds it goes back up at bit again to the real value. This might be an inconsistency between the server and the client.
In cases where the client thinks that you lose more HPs than you have, he kills you (does the client kill you when you're below 0 HPs or is that a server thing?) and the server just accepts that decision ;)
 
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