I wanted to point out how the bounty hunter in bank of newport, and draw attention to the excessive maliciousness of his/her nature.
he/she sees invis and can see an invis character trying to get to the portal no matter how close they hug the wall.
I understand there was a need to implement bounty hunters to avoid mass guard killen, but I think her ability to see invis ruins the balance between grobb / newport opposition. If you did the grobb neck, you are limited in traveling anywhere near Newport. I think her/she should stay kos, stay the same difficulty, but should no longer see invis, that will deter people from attempting to use the bank, but will not cripple a non Newport aligned character,
he/she sees invis and can see an invis character trying to get to the portal no matter how close they hug the wall.
I understand there was a need to implement bounty hunters to avoid mass guard killen, but I think her ability to see invis ruins the balance between grobb / newport opposition. If you did the grobb neck, you are limited in traveling anywhere near Newport. I think her/she should stay kos, stay the same difficulty, but should no longer see invis, that will deter people from attempting to use the bank, but will not cripple a non Newport aligned character,