Blades spell line & raid-evac

Haenir

Dalayan Master
Step 1: Move Blades spell line to Mages (final buff is no longer relic)
Step 2: Change last wiz relic to a raid-wide evac.
Step 3: Profit?
 
Stems from a conversation between Alarcon and Xero over how it would make more sense for ENC or MAG to enchant your weapons than WIZ -- sound logic to my mind.

Personally, I wish the Wizards had their utility defined and expanded as the masters of teleporting things -- e.g., give them:
  • a spell that changes where evac will take you in a zone
  • controlled (directional) shadowstepping
  • call of the hero (because summoning elemental spirits != summoning people)
  • offensive teleport/shadowstep (i.e., targets a mob)
  • raid evac
  • teleporting through certain locked doors
  • creating cross-zone portals (i.e., wizzy casts spell and "a portal" appears, you can hail it to translocate to any other portal currently in zone)
  • etc.
No idea how feasible / game-breaking some of these ideas would be.

With regards to the mages and this adding spells they need to cast -- they could sb blades and be done w/ it.
 
With regards to the mages and this adding spells they need to cast -- they could sb blades and be done w/ it.
The #1 rule of buffing is that there is always some monk that runs right before buffs, someone who was ld, someone who has to be switched in, someone who was fully buffed. It's never one and done. Makes more sense imo to just combine 2 current wizard AAs into 1 and give them SB.
 
I really like the idea of moving the blades line to mages. It fits the kind of utility that the mage class should offer as an aside to their DPS and it allows RBOW to be soulbound, something players have wanted for a long time! It also does not take anything away from wizards because let's face it, they all hate recasting RBOW anyway! I'd like to propose the following options for dealing with the relic situation this would.

For Wizards:
  • Go with what Haenir proposed regarding a raid-wide evac
  • Go with Haenir's portal creation idea - (cool but prob hard to code / exploitable)
  • Offer a relic upgrade to Winds of Gelid for additional PBAOE ability.
For Mages:
  • Keep mage relics as they are and make RBOW non-relic
  • *OR* Use this opprotunity to eliminate a major mage progression bottleneck that is arbitrarily random (Relic Pet). Replace relic pet with RBOW and make the pet a questable spell at lv 65 (similar quest difficulty to the BL dot spells)
Other notes on this thread...
  • Mages need some love in the higher tiers IMO. A lack of big utility or burst dps hurts them a lot on many fights. This could be part of a larger visitation on the class' role in the highend game.
  • Solution to wiz murk spell complaints would be instead of short acting 100% reflect bypass, it could be a long term buff with counterspell stun immunity and a percentage chance to bypass reflect mechanics - this gives wizards dps potential on counterspell fights but with the loss of a buffslot and a percentage chance of hurting himself via spell reflect (think of it as melee during enrage)
 
I like it except for portals on wizards (too exploitable ) wizards don't need aoe, that is for other casters
 
I like it except for portals on wizards (too exploitable ) wizards don't need aoe, that is for other casters
im going to disagree that AoE is for other casters considering wizards are the best caster at AE dps (assuming we mean PBAEs here). I will agree however that wizards dont need more AE.

onto the original post, could just give wizards raidwide evac in place of their murk spell. Thematically, RBoW should be a mage or enchanter spell, but in terms of balance it just seems like its not worth the effort of moving it to another class
 
I meant Wizard AoE is good where it's at, I don't like getting long-winded when posting from my phone
 
As to my own personal preference, I like the raid-wide evac option the best. What did you guys think of the idea concerning making mage relic pet into a quested spell if RBOW were moved?
 
Thematically speaking I think blades makes more sense as an enchanter buff > mage buff > wizard buff, but I also think its probably fine on Wizards.
I do like the idea of mages having a quested pet at 65 rather than a relic, or at least before a relic but I also have no idea about the power difference in a 63 mage pet vs a relic pet so maybe a mage could chime in on if that even matters.

I like the idea of Wizards either having their murk spell changed to a long duration semi-reliable counterspell/reflect penetration chance, as it is now on mobs that reflect/counterspell a lot it gives you the chance to do maybe 1/4th your normal damage between its duration / recast timer. As it stands now I don't think murk quest is even worth doing for a wizard. I like the idea of a long duration version of it that maybe gives you 50-65% chance to ignore reflects/counterspells. Around half your normal damage output on a mob that reflects/counterspells is pretty valuable compared to how it is now. I guess the few mobs that do reflect/counterspell this much are kind of balanced around the fact but it would be nice to be more useful in those situations.

With that said I think my favorite idea is just replacing the murk spell with a raid evac. It would be desirable to do the quest, and if its cast time was something like 30s it could be useful for when you need to evac an entire raid but don't have an evaccer in every group. With a long cast time it would have fairly limited application in getting out of wipes (outside of warriors using NOW) and it would just save some hassle.

My actual favorite idea is making the murk spell a cold based abstraction, but I think a raid-wide evac is more realistic because wizards are already really good at AoE.
 
I do like the idea of mages having a quested pet at 65 rather than a relic, or at least before a relic but I also have no idea about the power difference in a 63 mage pet vs a relic pet so maybe a mage could chime in on if that even matters.

Level 63 pet sucks. source I once botted some gnome without relic for a month or two during raids. Its like the beastlord thing where you know it sucks , feel it sucks in down to your bones, but mages actually have a realistically acquirable upgrade for most players.
 
Back
Top Bottom