Would it be possible to implement and item for beastlords that would be given to you from the start and would work along the lines of 'tomes' but would affect pets and only pets?
Right clicking it would allow you to switch from 'normal' exping to ferocity exp (pet damage), agility exp(pet avoidance), cunning exp(pet accuracy) exp.
The bonuses could be extremely difficult to max (possibly more then tomes) but it would give beastlords something funny they could play with and it would make them unique and finaly live up to their own name Beast'Lords'.
The item could be a neck piece for example (Amulet of the beast)
Before you begin to bash it. To balance it the bonuses would be VERY hard to max like 400aas for each of the 3 exp types.
The point of this is to add something that would allow beastlords 'train' their pets instead of just being stuck with a static neverchanging pet from level 63+
Right clicking it would allow you to switch from 'normal' exping to ferocity exp (pet damage), agility exp(pet avoidance), cunning exp(pet accuracy) exp.
The bonuses could be extremely difficult to max (possibly more then tomes) but it would give beastlords something funny they could play with and it would make them unique and finaly live up to their own name Beast'Lords'.
The item could be a neck piece for example (Amulet of the beast)
Before you begin to bash it. To balance it the bonuses would be VERY hard to max like 400aas for each of the 3 exp types.
The point of this is to add something that would allow beastlords 'train' their pets instead of just being stuck with a static neverchanging pet from level 63+
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