Bank Space

eqjenius

Dalayan Elder
As I'm constantly adjusting my bank to make room for fletching supplies and quest peices, I was hoping to get a thread going for simple ideas that would improve bank space.

1. Port clickies and resist gear: everyone who's played for any amount of time has port clickies, and they've got sets of resist gear. I was wondering if these could be combined? Most port clickies have aug slots, after all, but their stats are too weak to be considered useful as piece of resist gear.

Examples:
new Stormkeep/DHK gate neck stats: +20 CR, +15 MR, +55 HP, aug slot.
new murk shield stats: +30 DR, +20 CR, +15 MR, +40 hitpoints, aug slot
new Athica gate neck stats: +15 FR +15 CR +15 MR, +30 hitpoints, aug slot

2. Seeker Storage Satchel: I hate the idea of deleting a nice weight reduction bag that can't be replaced, but I've considered deleting it on many occasions simply because it has 8 slots instead of 10, and I could really use those extra two spots. This could be upgraded via a simple (or complex) quest, perhaps something along with the High Seeker aug upgrades.

3. Keychainable spires flags and other flags that can't currently be keychained. This would be really nice.

I'm sure there are other simple fixes out there that would buy players a little breathing room.
 
Well i can tell you they arent going to turn any of those into augs. Thats just way to OP and simply isnt going to happen. There was a post somewhere about making Combine stats or combine buff put into your charm. like you get Ornate and you have so and so charm and then you turn in the 2 items for a charm with the click or something. idk. I also don't know if the thread was taken seriously. These ideas i don't think will.

The Spires keys won't ever be keyringable because they are used to pass a ward not to key someone in. Maybe a flag can be placed in its stead? im not sure.

as for the satchel. yah idk mine rots in my bank too for that exact reason. but again i don't really see it happening. Altho i could see where maybe a refugee side quest could be added to upgrade it. -shrug-


But in general i've seen hundreds of these bank space things. and i think most get a " in 3.0 there will be more bank space" answers.
 
Resists are useless to you except for the fae (MR). Put the Tradeskill gear and refuge quest pieces on mules. You can be anywhere in a zone with a banker targeted, and send and receive items from the mules.
 
I agree Space is a bit of an issue in SoD compaired to its Older Brother.

In the original almost all gear was dropable and could be muled
There wasn't nearly as many usefull click effects
not nearly as many quest pieaces.

Could a cmd command be used for gate necks or other clickable items?
Perhaps turning the item into an NPC and having it destroyed and the spell effect given to you?

/cmd itemeffects
D1. Athica Gate
D2. Combine BP
D3. Combine Legs
D4. Vah Gate
D5. Newport Gate
D6. Token of Living lava

Ect. the list goes on.

Would also be nice to make macros that cast those spells.

I know this would be overe powered with some items for example the hate insta click legs but only make key items flagged for this function.
 
If your bank is full of no drop quest pieces, do the quests.

If your bank is full of droppable quest pieces, send them to a mule.

If your bank is full of tradeskill ingredients, send them to a mule.

If your bank is full of clickies and swap gear that you never use, stop being a hoarder and trim down your collection.

If your bank is full of weight reduction bags that are not 10 slot, consider how much the weight reduction is benefiting you while the bag is in the bank in contrast to how much the lack of slots is hurting you.

If none of the above work, wait diligently for more bank space when 3.0 is released.
 
Zorlon's bank and personal inventory is immaculate. I currently only use 3 bags on my personal self and leave 5 slots open for inventory clickies. My bank has about 60 or 70 free slots. Here's what you do:

Look at every item in your inventory. Make either a mental note of it or write it down. Play SoD for 1 month. Go back and look at each item individually.

Did you use that item in the last month? If no, DESTROY IT NOW. Don't hesitate. You won't miss that item. There are exceptions of course, like a Well ring that you might need to use to ring in a pug full of scumbags.

Did you work on a quest that involved some pieces etc..? If no, DESTROY IT NOW. Exception for The Vah. Anything else, either destroy it or go complete it. You don't need to be sitting on random quest pieces that you got when you were level 4 from the Main Quest.

Do you really need Earring of Sagacity? Destroy those artifacts. You don't need that shit.

Do you really need those tier 6 gloves from Prison for the poison resist? Destroy them.

Just start deleting shit. You don't need 90% of it. Delete your seeker satchel. It isn't a nice bag at all. You can camp/farm/buy better. Are you a monk? No? You don't need WR anyway then. Destroy it.

Do you keep an aug container in your bank? If Yes, Destroy it. Whenver you need to aug/reaug something just go buy a container for 2pp or borrow it from some other dumbass in your guild that let's their aug container clog their bank up.
 
< Guilty lazy packrat

I have MANY quest pieces for quests I will have to do but haven't started. I probably have 1/2 the vah and my diety aug banked. As well as parts of Higher level quest pieces that may or may not still be in the game with removal of thaz.
 
Zorlon's bank and personal inventory is immaculate. I currently only use 3 bags on my personal self and leave 5 slots open for inventory clickies. My bank has about 60 or 70 free slots. Here's what you do:
.

I got really jealous of your inventory but then I looked at mine and realized I use every item in my atleast every week. :(
 
Well i can tell you they arent going to turn any of those into augs.

I'm not sure how you misread the post to think that's what I was suggesting. And yeah I have less of a need for resist gear than I used to, but for the first 10 tiers of SoD, a bunch of banked resist pieces was necessary, and may well be necessary again one day.

The Spires keys won't ever be keyringable because they are used to pass a ward not to key someone in. Maybe a flag can be placed in its stead? im not sure.

Pass a ward = open a door. I really don't see a difference.
 
Could a cmd command be used for gate necks or other clickable items?
Perhaps turning the item into an NPC and having it destroyed and the spell effect given to you?

/cmd itemeffects
D1. Athica Gate
D2. Combine BP
D3. Combine Legs
D4. Vah Gate
D5. Newport Gate
D6. Token of Living lava

Ect. the list goes on.

Would also be nice to make macros that cast those spells.

I know this would be overe powered with some items for example the hate insta click legs but only make key items flagged for this function.

I've seen similar ideas to this posted before but no one could find a simple system that would open bank/inventory space while not allowing players access to every port clicky at all times.
 
/cm itemeffects 1-10, you are limited to only 10 "clickies" being stored this way be that all the gate necks one could ever want/use or combine clickies or ToLL, What have you any and all clicks but only 10 at one time.

*Maybe only click from inventory clickies would be in order
*Maybe even limit it down from more then 10 who knows
 
Is it possible to create a single clicky that summons some sort of transporter mob - you hand him whatever port clickies you have and he remembers which ones you gave him. When summoned you can hail him and he will say something like "Hello again traveler, where would you like to go?" [D1] Send me to Athica, [D2] Send me to Sadri Malath etc. I realize this is very similar to Titanas's suggestion, but I like not having a /cm command to do it, and you can then still have a cast time involved for the player so that it isnt basically an instant evac no rather than a 30second cast or what have you.

I am not sure if this is something that could be whipped up or not. It doesnt seem like it would be game breaking though, especially since you lose whatever item it was so you cant wear it for stats or whatever if you wanted to.
 
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I think it makes sense to have the stormkeep / dhk port on the augs, and diety gate on the finished (final) diety augs.
 
clicky aug on a clicky item = ???
code to prevent you to aug a clicky on a clicky = haxxes.

The 30 sec cast time is probably only there to prevent you from porting while in being beat upon. Hence /cmd can check combat

/cmd is much more elegant
 
you mentioned spires key and i think it would be cool if you could combine the faded scroll with maybe some ink and one of the droppable scrolls in some kind of container and get an updated scroll that opens the sewer ward plus any floors up to whichever scroll you combined with. It would save a bag slot and probably be a cool thing to do updating your scroll with new ones as you get them.

shrug
 
I for one think that gate clickys should be turned into one item.
It could work like rog traps.
You click your gadget (30 sec cast, no need to change that part) and you get an unstable portal that only you can see. You hail it, get /cm d1, d2 and so on that will take you to the cities you have quested gate to.
 
/cm itemeffects 1-10, you are limited to only 10 "clickies" being stored this way be that all the gate necks one could ever want/use or combine clickies or ToLL, What have you any and all clicks but only 10 at one time.

*Maybe only click from inventory clickies would be in order
*Maybe even limit it down from more then 10 who knows

When I first read this, I didn't realize that you and Titanas were suggesting that all clickies be treated the same, versus just port clickies.

Reading it correctly, however, this is a really cool idea.

Basically, you could have an "unimbued vessel" with 10 slots and a combine button, and you could fill this vessel with 10 of your most used clickies. Click combine on it, and it turns it into an "imbued vessel" which you would place in your inventory.

Cast whatever clicky you've put in the vessel through a command:

/cm itemeffects 1 (activates ToLL clicky, or whatever clicky you originally placed in inventory slot 1)
/cm itemeffects 2 (activates Athica gate)
/cm itemeffects 3 (activates Combine BP clicky)
/cm itemeffects 4-10

Re-do your available clicky set by putting the imbued vessel and an acidic solution in an augmentation kit.

Of course you could have more clickies available, but you'd have to keep them in your inventory and access them via mouse click.
 
Do you keep an aug container in your bank? If Yes, Destroy it. Whenver you need to aug/reaug something just go buy a container for 2pp or borrow it from some other dumbass in your guild that let's their aug container clog their bank up.

I lol'd, but I am guilty of carrying an aug kit with me p much at all times and at this point I don't even understand why
 
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