In the case of Dissonatatus, Bladedancer's Enmity, you can tweak it some, but after tweaking it, in order to keep bards in the dps game, might i suggest 3-4 less CD on Brusco's Overbearing Bellow and Brusco's Bombastic Bellow, and maybe remove the auto attack restriction after equipping or unequipping an item with an instrument mod so we can weave in Refuge Bellow as I had stated before, Overall, I do believe a nerf is needed in order to allow bards to want to use other weapons, but at the same time, without that weapon as it is, we will be lacking alot in the dps department.
This post is to talk about how could you make bards not completely fall off with the tweaking the gain from our 4.3 sword, which should get turned down some, and it instead, I say we bring more focus into song dps. Im going to list my idea, and would love to hear some feed back from other bards how how they will think this will turn out.
So in my post says up there, I suggested lowering the cooldown on our higher bellows, but that alone will not make up for the dps loss that might come from losing our 4.3 weapon. What it will do is increase the dps a bard can do who dosnt have a 4.3 sword yet, in a sense, making the current gap of no sword, and sword, alittle smaller. In the case that the clicky from the sword is removed, I suggest something different, instead of lowering the cooldown of the bellows, instead make the 55 and 63 bellows have the same cooldown of 18 seconds. with is we can either change the cast type of our level 39, Brusco's Arrogant Bellow, from pulsing, to a 1 cast DD like our 55 and 63 bellows, OR as I stated above, "remove the auto attack restriction after equipping or unequipping an item with an instrument mod so we can weave in Refuge Bellow ". Our dots last 3 ticks, which is 18 seconds, so for example, you cast your Relic DoT, 18 second timer start. 3 seconds to cast the second song (15 seconds left), 3 seconds to cast the first Bellows, (12) 3 seconds to cast the second bellows, (9) and then 3 seconds to cast the relic dot again, leaves you with a good 6 seconds, or 1 more tick before it wears off. Adding in one more Bellows into the rotation will give us more damage output, but not so much that bards would be broken. It would still leave us 3 seconds for a clicky or something else as well as allow us to use more of our mana pool since we dont have many choices as it is.
Lower tier bards might burn through their mana quicker, but it would then make the Lackluster tome, Quiet Reflection, and Lich way more useful than it currently is, especially for end game bards. Maybe with this, you could increase the amount of skill per tome from 25 to 30, allowing bards to atleast reach a 250 skill for meditate. (Once again this is "In the case that the clicky from the sword is removed")
I would love some feedback, maybe from devs? or atleast other bards who might want to contribute.