Danku
Dalayan Beginner
Ok, I will probably get laughed at for this but was inspired by the new AA mod to EQ.
Add arrows to the forage list =) It makes sense to me that arrows must be littering the ground everywhere! Fix it so foraged arrows have no resale value and perhaps scale the arrow quality to the difficulty of the area. I think this would also need to be limited to outdoor zones.
Newbie/Lowbie zones- arrows (5) range 50 Dam 1
Lowbie/high end Lowbie- arrows (5) range 75 Dam 1 (Such as in WBL, Mistwoods)
Slightly tougher areas- arrows (5) range 100 dam 2 (NBL, SBL, Oasis)
I would definitely top this at 3, maybe lower the ranges since they have been exposed to weather etc.
A second thought for Rangers and arrows is that they automatically recover 10% of arrows for every 100 pts in archery and then 10% for the last 50
Skill 100- 10% of arrows recovered
Skill 200- 20%
Skill 250- 30%
And then EQ boosts it too 85%. Seems a natural progression to me. Ok, done. Let the laughter ensue =) I like this idea but can see where it will be laughed at is all.
Add arrows to the forage list =) It makes sense to me that arrows must be littering the ground everywhere! Fix it so foraged arrows have no resale value and perhaps scale the arrow quality to the difficulty of the area. I think this would also need to be limited to outdoor zones.
Newbie/Lowbie zones- arrows (5) range 50 Dam 1
Lowbie/high end Lowbie- arrows (5) range 75 Dam 1 (Such as in WBL, Mistwoods)
Slightly tougher areas- arrows (5) range 100 dam 2 (NBL, SBL, Oasis)
I would definitely top this at 3, maybe lower the ranges since they have been exposed to weather etc.
A second thought for Rangers and arrows is that they automatically recover 10% of arrows for every 100 pts in archery and then 10% for the last 50
Skill 100- 10% of arrows recovered
Skill 200- 20%
Skill 250- 30%
And then EQ boosts it too 85%. Seems a natural progression to me. Ok, done. Let the laughter ensue =) I like this idea but can see where it will be laughed at is all.