Could the clicky timer on this be looked at please? Currently it is set at 1.0 second cast time, and although this may not seem like a long time, it is fairly detrimental considering the effect only lasts for 5 ticks. I propose that the arms be set to an instant cast time.
At the level required to attain this item most monks will be doing upwards of 300 dps. I usually do around 350 or so dps, and that means that I lose out on approximately 350 damage while casting this. Now I know this doesnt seem like much, but considering the effect only lasts for 30 seconds (overhaste) I dont see why I would have to take time to cast the spell and lose damage when it is supposed to boost my damage output for that time period. I havent done parses yet, but I am not sure if the haste added would infact make up for the damage lost during the casting time of the arms. If it would, then the increase in total damage done in that 30 seconds would be marginal at best.
Lets say that the time it takes to click the arms costs roughly 350 damage. 350 damage / 30 seconds (5 ticks) is approximately 12. Therefore just to match the amount of damage I had lost out on, the effect would have to increase my DPS by 12. Anything over 12 would be a bonus, and anything under 12 would make them useless to click. As your dps increases with AAs, items, or buffs (giantkin) then it makes the clicky less and less appealing with the 1 second cast time as the bonus would have to make up for that much more damage lost.
Thanks for your time.
At the level required to attain this item most monks will be doing upwards of 300 dps. I usually do around 350 or so dps, and that means that I lose out on approximately 350 damage while casting this. Now I know this doesnt seem like much, but considering the effect only lasts for 30 seconds (overhaste) I dont see why I would have to take time to cast the spell and lose damage when it is supposed to boost my damage output for that time period. I havent done parses yet, but I am not sure if the haste added would infact make up for the damage lost during the casting time of the arms. If it would, then the increase in total damage done in that 30 seconds would be marginal at best.
Lets say that the time it takes to click the arms costs roughly 350 damage. 350 damage / 30 seconds (5 ticks) is approximately 12. Therefore just to match the amount of damage I had lost out on, the effect would have to increase my DPS by 12. Anything over 12 would be a bonus, and anything under 12 would make them useless to click. As your dps increases with AAs, items, or buffs (giantkin) then it makes the clicky less and less appealing with the 1 second cast time as the bonus would have to make up for that much more damage lost.
Thanks for your time.