It seems to me, based on the area's i've explored, that there is an overwhelming abundance of undead zones.
I recently took my 37 druid to east badlands wanting to charm kite some stuff, targeted a corrupted plains lion and got a "this spell only works on animals" message.
Where are the zones i can charm animals at and net good xp at lvl 37, a zone that i could stay in till lvl 45 would be very nice but so far all i've found are zones with green con animals. I was headed to GD and see what i would find there but while i was traversing eastern waste with my warrior/druid the zone went down for quite a while. I havent been back on since then.
So basically i want to know where some good hunting grounds, preferably an outdoor zone, for my war/druid combo.
< this part is a whine >
why are there so many undead zones? its pretty rediculous if you ask me. necros seem to do better already without the ability to use all of thier powers of undead. My mage has no zones full of summoned mobs he can go ape shit on. Also from what i've seen there is a lack of zones for my druid to go ape on with a charmed pet but maybe i just didnt look hard enough on that part. now everyone can say mages are extremely powerful as it is, well from my point of veiw they have it pretty bad off.
First of all, based on the spell database i looked at, mages dont even have the option of charming any elementals like they did on live (dont throw that "well this isnt live" crap in my face either). There is no reason mages shouldnt be able to charm elementals at lvl 65 as they did on live... except for the fact that there arent any mobs here that would allow that option. My necro friend, and kudos to him, solo'd 3 levels from 57-60, in the same amount of time it took me to get 1/3 of an xp bar at the same level in the same zone killing the same mobs. And the fact that they can charm in just about any zone they go to its absolutly crazy. They already have an abundance of defensive spells that can keep them alive in a bad spot. what does a mage have? gate and a DS that creates more aggro. Oh and a small HP regen buff, wow. Summoning FT staves, stat food, mod rods, whatever.. does not make up for the already lack in defensive abilities. Compared to a necro Mages are extremely underpowered. i've played both, albeit not to the same extent but there very large difference in survival abilities is there regardless. I know there are some that sympathize or at least understand what i'm talking about. I may have gotten a little off my own topic, but there isnt any reason to take away the mages charm and to not have any zones with any summoned mobs in them. i used to do quite well with charm on live.
sorry for the little temper-tantrum, i'm hardcore mage and feel totally left out in this situation. This is totally biased tho.
<flames to follow in the post below this im sure>
I recently took my 37 druid to east badlands wanting to charm kite some stuff, targeted a corrupted plains lion and got a "this spell only works on animals" message.
Where are the zones i can charm animals at and net good xp at lvl 37, a zone that i could stay in till lvl 45 would be very nice but so far all i've found are zones with green con animals. I was headed to GD and see what i would find there but while i was traversing eastern waste with my warrior/druid the zone went down for quite a while. I havent been back on since then.
So basically i want to know where some good hunting grounds, preferably an outdoor zone, for my war/druid combo.
< this part is a whine >
why are there so many undead zones? its pretty rediculous if you ask me. necros seem to do better already without the ability to use all of thier powers of undead. My mage has no zones full of summoned mobs he can go ape shit on. Also from what i've seen there is a lack of zones for my druid to go ape on with a charmed pet but maybe i just didnt look hard enough on that part. now everyone can say mages are extremely powerful as it is, well from my point of veiw they have it pretty bad off.
First of all, based on the spell database i looked at, mages dont even have the option of charming any elementals like they did on live (dont throw that "well this isnt live" crap in my face either). There is no reason mages shouldnt be able to charm elementals at lvl 65 as they did on live... except for the fact that there arent any mobs here that would allow that option. My necro friend, and kudos to him, solo'd 3 levels from 57-60, in the same amount of time it took me to get 1/3 of an xp bar at the same level in the same zone killing the same mobs. And the fact that they can charm in just about any zone they go to its absolutly crazy. They already have an abundance of defensive spells that can keep them alive in a bad spot. what does a mage have? gate and a DS that creates more aggro. Oh and a small HP regen buff, wow. Summoning FT staves, stat food, mod rods, whatever.. does not make up for the already lack in defensive abilities. Compared to a necro Mages are extremely underpowered. i've played both, albeit not to the same extent but there very large difference in survival abilities is there regardless. I know there are some that sympathize or at least understand what i'm talking about. I may have gotten a little off my own topic, but there isnt any reason to take away the mages charm and to not have any zones with any summoned mobs in them. i used to do quite well with charm on live.
sorry for the little temper-tantrum, i'm hardcore mage and feel totally left out in this situation. This is totally biased tho.
<flames to follow in the post below this im sure>