2.5 Initial Beta

Taryth

Administrator
Staff member
From the Mighty Woldaff, via our home page:

We have gotten our client side upgrade stable enough to start accepting small groups of people to help us sniff out bugs. If you are willing to help us test things out, and are happy and excited to share your experience with other players, shoot an email to [email protected] with your account name (NOT PASSWORD), other friends who are applying (so we can group people together on acceptance) and what sort of play hours you can commit to.

Experience gained on beta will be transfered back to your live character, but most items will not be. We will be doing our absolute best to keep you compensated for time you spend in beta, but understand that some bugs may preclude things transferring over.

We hope to have this beta up for as short a time as possible before moving live over to the new client, so please apply only if you play a few times a week!

Addendum: Please don't post requests to do beta here. Follow the above procedures. If there are questions, however, this post is a good place to ask.
 

Dinadass

Dalayan Pious Diety
So at this point it's pretty much a mirror image of the live server, with just a new client/interface, right? Have any formulas or anything been changed (at least knowingly) IE exp gain, mob spawns, item drops, etc? Any new AAs or leader abilities or anything to test those systems yet?
 

Taryth

Administrator
Staff member
Right Susvain, everything should be a clone of the live server at this point. There are some short-list items we'd like to do as quickly as possible after 2.5's release, but the goal for now is simply to get the new client functional.
 

brasileira

Dalayan Adventurer
Just a question, are you allowing everyone one in or you are hand picking? In case of the second option, are you telling declined people they were declined instead of ignoring emails?
 

Waldoff

Administrator
Staff member
As of right now, we are planning to give everyone (or nearly so) who applied access by the time beta starts.

In alpha, we are going to start slow and keeping adding until we have everyone included. There still might be some major bugs that we need to work out that will effect playability as a whole. Once we are down to the nitty gritty, we will open the floodgates.
 
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